#ifndef GAME_MWCLASS_POTION_H #define GAME_MWCLASS_POTION_H #include "../mwworld/class.hpp" namespace MWClass { class Potion : public MWWorld::Class { public: virtual std::string getName (const MWWorld::Ptr& ptr) const; ///< \return name (the one that is to be presented to the user; not the internal one); /// can return an empty string. virtual boost::shared_ptr activate (const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor, const MWWorld::Environment& environment) const; ///< Generate action for activation virtual void insertIntoContainer (const MWWorld::Ptr& ptr, MWWorld::ContainerStore& containerStore) const; ///< Insert into a containe virtual std::string getScript (const MWWorld::Ptr& ptr) const; ///< Return name of the script attached to ptr static void registerSelf(); }; } #endif