#include "globalscripts.hpp" #include #include "../mwworld/esmstore.hpp" #include "../mwbase/environment.hpp" #include "../mwbase/scriptmanager.hpp" #include "interpretercontext.hpp" namespace MWScript { GlobalScripts::GlobalScripts (const MWWorld::ESMStore& store) : mStore (store) { addScript ("Main"); MWWorld::Store::iterator iter = store.get().begin(); for (; iter != store.get().end(); ++iter) { addScript (iter->mScript); } } void GlobalScripts::addScript (const std::string& name) { if (mScripts.find (name)==mScripts.end()) if (const ESM::Script *script = mStore.get().find (name)) { Locals locals; locals.configure (*script); mScripts.insert (std::make_pair (name, std::make_pair (true, locals))); } } void GlobalScripts::removeScript (const std::string& name) { std::map >::iterator iter = mScripts.find (name); if (iter!=mScripts.end()) iter->second.first = false; } bool GlobalScripts::isRunning (const std::string& name) const { std::map >::const_iterator iter = mScripts.find (name); if (iter==mScripts.end()) return false; return iter->second.first; } void GlobalScripts::run() { for (std::map >::iterator iter (mScripts.begin()); iter!=mScripts.end(); ++iter) { if (iter->second.first) { MWScript::InterpreterContext interpreterContext ( &iter->second.second, MWWorld::Ptr()); MWBase::Environment::get().getScriptManager()->run (iter->first, interpreterContext); } } } }