#ifndef OPENMW_APPS_OPENMW_MWGUI_SETTINGS_H #define OPENMW_APPS_OPENMW_MWGUI_SETTINGS_H #include "components/settings/settingvalue.hpp" namespace MWGui { struct WindowRectSettingValues { Settings::SettingValue& mX; Settings::SettingValue& mY; Settings::SettingValue& mW; Settings::SettingValue& mH; }; struct WindowSettingValues { WindowRectSettingValues mRegular; WindowRectSettingValues mMaximized; Settings::SettingValue& mIsMaximized; }; WindowSettingValues makeAlchemyWindowSettingValues(); WindowSettingValues makeBarterWindowSettingValues(); WindowSettingValues makeCompanionWindowSettingValues(); WindowSettingValues makeConsoleWindowSettingValues(); WindowSettingValues makeContainerWindowSettingValues(); WindowSettingValues makeDebugWindowSettingValues(); WindowSettingValues makeDialogueWindowSettingValues(); WindowSettingValues makeInventoryWindowSettingValues(); WindowSettingValues makeInventoryBarterWindowSettingValues(); WindowSettingValues makeInventoryCompanionWindowSettingValues(); WindowSettingValues makeInventoryContainerWindowSettingValues(); WindowSettingValues makeMapWindowSettingValues(); WindowSettingValues makePostprocessorWindowSettingValues(); WindowSettingValues makeSettingsWindowSettingValues(); WindowSettingValues makeSpellsWindowSettingValues(); WindowSettingValues makeStatsWindowSettingValues(); } #endif