#include "animationextensions.hpp" #include <stdexcept> #include <components/compiler/extensions.hpp> #include <components/compiler/opcodes.hpp> #include <components/interpreter/interpreter.hpp> #include <components/interpreter/runtime.hpp> #include <components/interpreter/opcodes.hpp> #include "../mwbase/mechanicsmanager.hpp" #include "interpretercontext.hpp" #include "ref.hpp" namespace MWScript { namespace Animation { template<class R> class OpSkipAnim : public Interpreter::Opcode0 { public: virtual void execute (Interpreter::Runtime& runtime) { MWWorld::Ptr ptr = R()(runtime); MWBase::Environment::get().getMechanicsManager()->skipAnimation (ptr); } }; template<class R> class OpPlayAnim : public Interpreter::Opcode1 { public: virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0) { MWWorld::Ptr ptr = R()(runtime); std::string group = runtime.getStringLiteral (runtime[0].mInteger); runtime.pop(); Interpreter::Type_Integer mode = 0; if (arg0==1) { mode = runtime[0].mInteger; runtime.pop(); if (mode<0 || mode>2) throw std::runtime_error ("animation mode out of range"); } MWBase::Environment::get().getMechanicsManager()->playAnimationGroup (ptr, group, mode, 1); } }; template<class R> class OpLoopAnim : public Interpreter::Opcode1 { public: virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0) { MWWorld::Ptr ptr = R()(runtime); std::string group = runtime.getStringLiteral (runtime[0].mInteger); runtime.pop(); Interpreter::Type_Integer loops = runtime[0].mInteger; runtime.pop(); if (loops<0) throw std::runtime_error ("number of animation loops must be non-negative"); Interpreter::Type_Integer mode = 0; if (arg0==1) { mode = runtime[0].mInteger; runtime.pop(); if (mode<0 || mode>2) throw std::runtime_error ("animation mode out of range"); } MWBase::Environment::get().getMechanicsManager()->playAnimationGroup (ptr, group, mode, loops); } }; void installOpcodes (Interpreter::Interpreter& interpreter) { interpreter.installSegment5 (Compiler::Animation::opcodeSkipAnim, new OpSkipAnim<ImplicitRef>); interpreter.installSegment5 (Compiler::Animation::opcodeSkipAnimExplicit, new OpSkipAnim<ExplicitRef>); interpreter.installSegment3 (Compiler::Animation::opcodePlayAnim, new OpPlayAnim<ImplicitRef>); interpreter.installSegment3 (Compiler::Animation::opcodePlayAnimExplicit, new OpPlayAnim<ExplicitRef>); interpreter.installSegment3 (Compiler::Animation::opcodeLoopAnim, new OpLoopAnim<ImplicitRef>); interpreter.installSegment3 (Compiler::Animation::opcodeLoopAnimExplicit, new OpLoopAnim<ExplicitRef>); } } }