#include "loadweap.hpp" #include "components/esm/defs.hpp" #include "esmreader.hpp" #include "esmwriter.hpp" namespace ESM { void Weapon::load(ESMReader& esm, bool& isDeleted) { isDeleted = false; mRecordFlags = esm.getRecordFlags(); bool hasName = false; bool hasData = false; while (esm.hasMoreSubs()) { esm.getSubName(); switch (esm.retSubName().toInt()) { case SREC_NAME: mId = esm.getRefId(); hasName = true; break; case fourCC("MODL"): mModel = esm.getHString(); break; case fourCC("FNAM"): mName = esm.getHString(); break; case fourCC("WPDT"): esm.getHT(mData.mWeight, mData.mValue, mData.mType, mData.mHealth, mData.mSpeed, mData.mReach, mData.mEnchant, mData.mChop, mData.mSlash, mData.mThrust, mData.mFlags); hasData = true; break; case fourCC("SCRI"): mScript = esm.getRefId(); break; case fourCC("ITEX"): mIcon = esm.getHString(); break; case fourCC("ENAM"): mEnchant = esm.getRefId(); break; case SREC_DELE: esm.skipHSub(); isDeleted = true; break; default: esm.fail("Unknown subrecord"); } } if (!hasName) esm.fail("Missing NAME subrecord"); if (!hasData && !isDeleted) esm.fail("Missing WPDT subrecord"); } void Weapon::save(ESMWriter& esm, bool isDeleted) const { esm.writeHNCRefId("NAME", mId); if (isDeleted) { esm.writeHNString("DELE", "", 3); return; } esm.writeHNCString("MODL", mModel); esm.writeHNOCString("FNAM", mName); esm.writeHNT("WPDT", mData, 32); esm.writeHNOCRefId("SCRI", mScript); esm.writeHNOCString("ITEX", mIcon); esm.writeHNOCRefId("ENAM", mEnchant); } void Weapon::blank() { mRecordFlags = 0; mData.mWeight = 0; mData.mValue = 0; mData.mType = 0; mData.mHealth = 0; mData.mSpeed = 0; mData.mReach = 0; mData.mEnchant = 0; mData.mChop[0] = mData.mChop[1] = 0; mData.mSlash[0] = mData.mSlash[1] = 0; mData.mThrust[0] = mData.mThrust[1] = 0; mData.mFlags = 0; mName.clear(); mModel.clear(); mIcon.clear(); mEnchant = ESM::RefId(); mScript = ESM::RefId(); } }