#ifndef GAME_MWWORLD_PTR_H #define GAME_MWWORLD_PTR_H #include #include #include #include #include "livecellref.hpp" namespace MWWorld { class ContainerStore; class CellStore; struct LiveCellRefBase; /// \brief Pointer to a LiveCellRef /// @note PtrBase is never used directly and needed only to define Ptr and ConstPtr template