#include "book.hpp" #include #include #include #include #include "../mwbase/environment.hpp" #include "../mwbase/windowmanager.hpp" #include "../mwbase/world.hpp" #include "../mwworld/actionread.hpp" #include "../mwworld/cellstore.hpp" #include "../mwworld/esmstore.hpp" #include "../mwworld/failedaction.hpp" #include "../mwworld/ptr.hpp" #include "../mwrender/objects.hpp" #include "../mwrender/renderinginterface.hpp" #include "../mwgui/tooltips.hpp" #include "../mwmechanics/npcstats.hpp" #include "classmodel.hpp" #include "nameorid.hpp" namespace MWClass { Book::Book() : MWWorld::RegisteredClass(ESM::Book::sRecordId) { } void Book::insertObjectRendering( const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const { if (!model.empty()) { renderingInterface.getObjects().insertModel(ptr, model); } } std::string_view Book::getModel(const MWWorld::ConstPtr& ptr) const { return getClassModel(ptr); } std::string_view Book::getName(const MWWorld::ConstPtr& ptr) const { return getNameOrId(ptr); } std::unique_ptr Book::activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const { if (actor.getClass().isNpc() && actor.getClass().getNpcStats(actor).isWerewolf()) { const MWWorld::ESMStore& store = *MWBase::Environment::get().getESMStore(); auto& prng = MWBase::Environment::get().getWorld()->getPrng(); const ESM::Sound* sound = store.get().searchRandom("WolfItem", prng); std::unique_ptr action = std::make_unique("#{sWerewolfRefusal}"); if (sound) action->setSound(sound->mId); return action; } return std::make_unique(ptr); } ESM::RefId Book::getScript(const MWWorld::ConstPtr& ptr) const { const MWWorld::LiveCellRef* ref = ptr.get(); return ref->mBase->mScript; } int Book::getValue(const MWWorld::ConstPtr& ptr) const { const MWWorld::LiveCellRef* ref = ptr.get(); return ref->mBase->mData.mValue; } const ESM::RefId& Book::getUpSoundId(const MWWorld::ConstPtr& ptr) const { static auto var = ESM::RefId::stringRefId("Item Book Up"); return var; } const ESM::RefId& Book::getDownSoundId(const MWWorld::ConstPtr& ptr) const { static auto var = ESM::RefId::stringRefId("Item Book Down"); return var; } const std::string& Book::getInventoryIcon(const MWWorld::ConstPtr& ptr) const { const MWWorld::LiveCellRef* ref = ptr.get(); return ref->mBase->mIcon; } MWGui::ToolTipInfo Book::getToolTipInfo(const MWWorld::ConstPtr& ptr, int count) const { const MWWorld::LiveCellRef* ref = ptr.get(); MWGui::ToolTipInfo info; std::string_view name = getName(ptr); info.caption = MyGUI::TextIterator::toTagsString(MyGUI::UString(name)) + MWGui::ToolTips::getCountString(count); info.icon = ref->mBase->mIcon; std::string text; text += MWGui::ToolTips::getWeightString(ref->mBase->mData.mWeight, "#{sWeight}"); text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}"); if (MWBase::Environment::get().getWindowManager()->getFullHelp()) { info.extra += MWGui::ToolTips::getCellRefString(ptr.getCellRef()); info.extra += MWGui::ToolTips::getMiscString(ref->mBase->mScript.getRefIdString(), "Script"); } info.enchant = ref->mBase->mEnchant; info.text = std::move(text); return info; } ESM::RefId Book::getEnchantment(const MWWorld::ConstPtr& ptr) const { const MWWorld::LiveCellRef* ref = ptr.get(); return ref->mBase->mEnchant; } const ESM::RefId& Book::applyEnchantment( const MWWorld::ConstPtr& ptr, const ESM::RefId& enchId, int enchCharge, const std::string& newName) const { const MWWorld::LiveCellRef* ref = ptr.get(); ESM::Book newItem = *ref->mBase; newItem.mId = ESM::RefId(); newItem.mName = newName; newItem.mData.mIsScroll = 1; newItem.mData.mEnchant = enchCharge; newItem.mEnchant = enchId; const ESM::Book* record = MWBase::Environment::get().getESMStore()->insert(newItem); return record->mId; } std::unique_ptr Book::use(const MWWorld::Ptr& ptr, bool force) const { return std::make_unique(ptr); } MWWorld::Ptr Book::copyToCellImpl(const MWWorld::ConstPtr& ptr, MWWorld::CellStore& cell) const { const MWWorld::LiveCellRef* ref = ptr.get(); return MWWorld::Ptr(cell.insert(ref), &cell); } int Book::getEnchantmentPoints(const MWWorld::ConstPtr& ptr) const { const MWWorld::LiveCellRef* ref = ptr.get(); return ref->mBase->mData.mEnchant; } bool Book::canSell(const MWWorld::ConstPtr& item, int npcServices) const { return (npcServices & ESM::NPC::Books) || ((npcServices & ESM::NPC::MagicItems) && !getEnchantment(item).empty()); } float Book::getWeight(const MWWorld::ConstPtr& ptr) const { const MWWorld::LiveCellRef* ref = ptr.get(); return ref->mBase->mData.mWeight; } }