#include "ogre_mesh_common.cpp" void C::doTest() { MeshPtr msh = makeMesh("mesh1"); // Display the mesh { SceneNode *node = mgr->getRootSceneNode()->createChildSceneNode("node"); Entity *ent = mgr->createEntity("Mesh1", "mesh1"); node->attachObject(ent); node->setPosition(0,0,4); } }