#ifndef OPENMW_COMPONENTS_PATHGRIDUTIL_H #define OPENMW_COMPONENTS_PATHGRIDUTIL_H #include <osg/Geometry> #include <osg/ref_ptr> namespace ESM { struct Pathgrid; } namespace SceneUtil { const float DiamondHalfHeight = 40.f; const float DiamondHalfWidth = 16.f; osg::ref_ptr<osg::Geometry> createPathgridGeometry(const ESM::Pathgrid& pathgrid); osg::ref_ptr<osg::Geometry> createPathgridSelectedWireframe( const ESM::Pathgrid& pathgrid, const std::vector<unsigned short>& selected); unsigned short getPathgridNode(unsigned short vertexIndex); } #endif