#ifndef GAME_MWWORLD_CONTAINERUTIL_H #define GAME_MWWORLD_CONTAINERUTIL_H #include #include #include #include "containerstore.hpp" #include "ptr.hpp" #include "refdata.hpp" namespace MWWorld { void listItemsInContainer (const std::string& id, ContainerStore& containerStore, const ESMS::ESMStore& store, std::vector& list); ///< append all references with the given id to list. } #endif