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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-02-04 03:40:14 +00:00

3410 Commits

Author SHA1 Message Date
AnyOldName3
cb6767b4fc Move the declaration of ComputeLightSpaceBounds to the header so that it can be accessed from other compilation units.
(cherry picked from commit 8ac4fb208897a18da4934dd6f2fe84560b44ba9d)
2018-02-23 23:35:01 +00:00
AnyOldName3
6251e0519e Use CLSB results to reduce maximum shadow map distance when sensible. 2018-02-23 23:31:53 +00:00
AnyOldName3
9f20aaccfb Add some more advanced settings to control shadows. 2018-01-25 16:08:34 +00:00
AnyOldName3
6ec893b618 Merge remote-tracking branch 'refs/remotes/upstream/master' 2018-01-22 15:54:13 +00:00
AnyOldName3
112ade2a3f Ensure TerrainDrawables affect the computed near/far planes. 2018-01-22 15:52:37 +00:00
Bret Curtis
588c1df0f0
Merge pull request #1599 from xyzz/android
Update android port.
2018-01-16 11:12:21 +01:00
Ilya Zhuravlev
d2121ccd62 Update android port. 2018-01-16 00:11:27 -05:00
scrawl
047c44f265
Ignore duplicate data directories to work around the fallout of (Fixes #3557) 2018-01-14 00:25:20 +00:00
scrawl
259919d125
Print a warning when an ambiguous file on a case-sensitive file system is found 2018-01-14 00:23:29 +00:00
Marc Zinnschlag
2dff3aab22 allow . and - in the name part of a begin script statement, but not at the beginning of a name. Fixes #4061 2018-01-12 16:37:06 +01:00
scrawl
bba9a8dd91
Don't update off-screen animations
Make flying creatures animate in-place when out of processing range
2018-01-11 01:49:35 +00:00
AnyOldName3
bf9a1ded63 Mark a function as override 2018-01-02 16:39:05 +00:00
Bret Curtis
93f14c219c camelCase 2018-01-01 16:32:20 +01:00
Bret Curtis
7a7b040216 fix building on mips machines 2018-01-01 14:10:23 +01:00
scrawl
c920f95d1e
Don't incorrectly discard root node transformation (Fixes #4272) 2017-12-31 23:49:43 +00:00
AnyOldName3
c3e0398d1c Add settings 2017-12-27 02:32:17 +00:00
AnyOldName3
c192c851db Make disabling shadows disable their performance impact, too. 2017-12-26 23:51:50 +00:00
AnyOldName3
b08938485f Make suspending viewer threads the responsibility of the caller, not the shader manager. 2017-12-17 23:55:19 +00:00
AnyOldName3
229cc9696f Make updating global shader defines update shaders. 2017-12-17 01:57:53 +00:00
AnyOldName3
8957c92a36 Switch to a more industry-standard shadow map splitting scheme 2017-12-17 00:52:10 +00:00
AnyOldName3
7cce2d6f87 Implement a more sensible shadow map cascading system 2017-12-12 22:37:40 +00:00
AnyOldName3
0e481a457e Merge remote-tracking branch 'refs/remotes/upstream/master' 2017-12-08 23:26:08 +00:00
scrawl
a4d8aef40d
Merge branch openmw-43 into master
Conflicts:
	CMakeLists.txt
	README.md
	files/mygui/openmw_trade_window.layout
2017-11-29 22:37:50 +00:00
AnyOldName3
974e4d5299 Add check for null shaders when releasing OpenGL objects 2017-11-24 22:43:40 +00:00
Andrei Kortunov
94c0e3ed10 Move toUpper() from StringUtils to the JournalViewModel 2017-11-23 19:37:45 +04:00
AnyOldName3
98cd9fc144 Add preliminary support for global shader defines. 2017-11-22 20:07:07 +00:00
AnyOldName3
7a9df977c7 Add some prerequisits for making shadows disableable 2017-11-21 17:20:57 +00:00
AnyOldName3
166ba22072 Prevent line count changes within conditional blocks (because of conditional includes or @foreach expansion) ruining line numbering. 2017-11-21 16:53:12 +00:00
Andrei Kortunov
67acb83b62 Add missing include 2017-11-21 13:27:33 +04:00
Andrei Kortunov
5f41f7c48d Clean code up a bit 2017-11-21 13:03:38 +04:00
Andrei Kortunov
ba91cd658b Convert topic name to Unicode 2017-11-21 12:31:23 +04:00
Andrei Kortunov
f0ca3eabd3 Merge from upstream master 2017-11-21 09:39:54 +04:00
scrawl
9fda3b6db4 Fix NumericEditBox behavior broken by switch to std::stoi
For some reason stoi doesn't throw an error for '1foo' while 'foo1' does.

Now the edit box flat out rejects any non-digit key events.
2017-11-20 23:20:03 +00:00
Andrei Kortunov
a391990f2a Provide multibyte toLower() and single chars comparator 2017-11-20 21:30:46 +04:00
AnyOldName3
0f6f097cf2 Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm 2017-11-17 18:24:08 +00:00
AnyOldName3
3d18ddc8e4 Take into account previous #line directives when expanding @foreach shader macros 2017-11-17 17:18:33 +00:00
Alexander Stillich
93e9df15c9 Fixed parameter naming 2017-11-11 22:58:02 +00:00
Alexander Stillich
52b3507a2b Removed escape_hash_filter::mPrevious, removed usage of boost::replace_all 2017-11-11 22:58:02 +00:00
Alexander Stillich
09aac22782 Added StringUtil::replaceAll() 2017-11-11 22:58:01 +00:00
Alexander Stillich
92aaff3b78 Fixed escaping @ in boost program options filter 2017-11-11 22:57:59 +00:00
scrawl
a5ba1caed1
Merge pull request #1541 from astillich/4189
Fixed escaping @ in boost program options filter
2017-11-10 23:08:54 +00:00
scrawl
a5adc5b018 Add NPC base skeleton files to the optimizer blacklist (Fixes #4159) 2017-11-10 22:51:32 +00:00
AnyOldName3
590531595b Create @foreach shader preprocessor macro in preparation for moving shadow setup out of shadermanager.cpp 2017-11-10 02:02:27 +00:00
AnyOldName3
6e0b61d084 Add missing libraries to components target 2017-11-08 04:09:14 +00:00
AnyOldName3
e201e359a9 Move Shadow to Components 2017-11-08 01:44:49 +00:00
AnyOldName3
1a30a917af Merge upstream/master 2017-11-08 01:31:38 +00:00
AnyOldName3
aa31cbba4f Attempt (and fail) to make the local map show without unwanted shadow 2017-11-08 01:20:52 +00:00
scrawl
244cc5b861 Reduce error spam 2017-11-08 00:24:03 +00:00
scrawl
7b4add2ae4 Fall back to non-shader material if creating the shader fails
Also fixes an uncaught exception that will break the whole game.
2017-11-08 00:24:03 +00:00
Alexander Stillich
43b5c2e36b Fixed parameter naming 2017-11-07 23:20:10 +01:00