scrawl
84fd682e4e
Fix for unnecessary exceptions when opening sounds
...
This would throw often during normal play, even though the throws are caught and ignored, can be annoying when the debugger is set to 'catch throw'.
2015-06-01 00:41:44 +02:00
Stanislav Bas
5dc6cdeb99
Scroll to the top of the topic list when dialog is started
2015-06-01 01:14:11 +03:00
scrawl
5b846ebc71
Camera precision fix
2015-05-31 23:09:37 +02:00
scrawl
ed4863ad7d
Restore ranged weapon aiming
2015-05-31 18:53:16 +02:00
scrawl
71bafcb52b
Restore head tracking
2015-05-31 18:04:14 +02:00
Marc Zinnschlag
9f0ccdc37a
Merge remote-tracking branch 'scrawl/master'
2015-05-31 11:05:43 +02:00
scrawl
60f55997fd
Rotate first person meshes, sneak camera offset in first person
2015-05-31 02:26:58 +02:00
scrawl
a066b24303
Restore WeaponAnimation
2015-05-31 01:07:43 +02:00
scrawl
7f2dd21c66
Fix for StartScript regression ( Fixes #2590 )
2015-05-30 17:20:49 +02:00
cc9cii
c4aa3d3ee3
Revert user preference setting checks until a thread safe method is worked out. The OSX namespace issue is retained.
2015-05-30 21:12:47 +10:00
Marc Zinnschlag
88d5aed62d
removed code that interfered with the default window size on Linux ( Fixes #2568 )
2015-05-30 12:05:35 +02:00
Marc Zinnschlag
d7cd4203ad
Merge remote-tracking branch 'k1ll/mingw'
2015-05-30 11:39:53 +02:00
cc9cii
01eba7b721
Extra check for thread affinity.
2015-05-30 19:17:42 +10:00
cc9cii
76196d815d
Update user preference setting value via an event message queue.
2015-05-30 18:58:33 +10:00
Marc Zinnschlag
17747a2dd9
Merge remote-tracking branch 'cc9cii/highlight-colours'
2015-05-30 10:23:27 +02:00
scrawl
988a9cad58
getHitContact Head exception fix
2015-05-30 01:41:38 +02:00
scrawl
cc3bfe2bb2
Restore collision tracker
2015-05-30 01:32:00 +02:00
scrawl
b2fe21dd3b
Minor cleanup
2015-05-30 01:11:00 +02:00
scrawl
fd50be0fb8
Restore various gameplay
2015-05-30 01:00:24 +02:00
cc9cii
0aaac59cc3
Return to startup dialog when the open/create action is cancelled. Should resolve Bug #2588 .
2015-05-30 08:37:58 +10:00
scrawl
5c7ecb9c1d
string::compare exception fix
2015-05-29 23:38:31 +02:00
scrawl
af2f26d04d
Particle fixes
2015-05-29 20:45:27 +02:00
cc9cii
9cbda0ffad
Allow users to select syntax highlighting colours. Should resolve Feature #2507 .
2015-05-29 22:20:43 +10:00
cc9cii
393cee406f
Use signals for user preference setting updates.
2015-05-29 19:28:25 +10:00
scrawl
7e715decd3
Color fix
2015-05-29 02:26:58 +02:00
scrawl
6d3528af70
Port global map exploration
2015-05-29 01:49:52 +02:00
cc9cii
734e52d1c8
Move the user preference check to the preparation step before the running of the operation.
2015-05-29 06:40:40 +10:00
cc9cii
9ad69d9085
Allow wheel events in dialogue spin box types only when they have focus. Should resolve Feature #2585 .
2015-05-29 05:44:35 +10:00
cc9cii
6821cb4133
Use the tree model rather than a nested proxy for the dialogue only listing (i.e. non table) items. Should resolve Bug #2586 .
...
- QDataWidgetMapper requires the rootindex to be set, which was not possible with the nested proxy model.
2015-05-29 05:40:20 +10:00
scrawl
7a1408cfed
Restore display of global map overlay, no exploration yet
2015-05-28 18:49:24 +02:00
scrawl
72d0a69132
Fix global map markers not being cleared on a new game
2015-05-28 18:44:34 +02:00
scrawl
9ee63dc3f4
Change stats viewer key to f3
2015-05-28 16:28:48 +02:00
scrawl
5f7a82e0da
Fog of war fix
2015-05-28 16:20:29 +02:00
scrawl
f4ee805e3b
Object animation fix
2015-05-28 15:44:58 +02:00
scrawl
c811ac6afe
Port fog of war
...
Not optimized yet, need to work on fog texture's DataVariance.
2015-05-28 03:50:49 +02:00
scrawl
5628a2b823
Camera zoom fix
2015-05-28 03:47:53 +02:00
scrawl
8b3054aa8b
Fix for player collision cleanup issue
2015-05-28 02:45:38 +02:00
scrawl
6555ee8d80
Minor include cleanup
2015-05-28 02:37:35 +02:00
scrawl
025a1a7866
Restore savegame screenshot display
2015-05-28 02:34:38 +02:00
cc9cii
00c165d3a5
Add user preference option to check unused or redundant pathgrid points. Also resolve namespace clash issue in osx.
2015-05-28 08:44:17 +10:00
scrawl
1f00174c02
Use a btCollisionWorld instead of btDiscreteDynamicsWorld
...
Slightly improves performance, since we no longer need to stepSimulation(). We don't use any Dynamics (yet).
2015-05-27 23:09:38 +02:00
scrawl
fe439e53ff
Bullet include cleanup
2015-05-27 22:32:11 +02:00
Marc Zinnschlag
b6878c2e0c
improved error handling in LocalScripts::add
2015-05-27 19:45:26 +02:00
Marc Zinnschlag
baaf801521
Merge remote-tracking branch 'cc9cii/loadcell-fix'
2015-05-27 19:31:25 +02:00
cc9cii
674a124bc6
Don't use local type as a template parameter.
2015-05-27 22:27:32 +10:00
cc9cii
3a31468af0
Pathgrid record verifier. Feature #2000 .
2015-05-27 22:12:11 +10:00
cc9cii
6966555377
Object verifier check to see if the script used by that object actually exists. Should resolve Bug #2582 .
2015-05-27 15:55:00 +10:00
cc9cii
b7044ac119
Fix crash loading some addon files. Should resolve Bug #2583 .
...
- This may be a bug within QSortFilterProxyModel
- It isn't 100% clear what aspects of these addon files cause the issue, but something about them causes Qt to lose track of its internal row numbers.
2015-05-27 10:27:57 +10:00
scrawl
2f97649540
Fix for cleanup issue when exiting after a failed savegame load ( Fixes #2580 )
2015-05-27 00:30:39 +02:00
scrawl
723beb1cac
Move IncrementalCompileOperation to SceneManager
2015-05-26 20:20:18 +02:00