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clang-format again
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@ -558,7 +558,7 @@ namespace MWRender
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}
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// controllerName is used for Collada animated deforming models
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size_t Animation::detectBlendMask(const osg::Node* node, const std::string& controllerName) const
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size_t Animation::detectBlendMask(const osg::Node* node, const std::string& controllerName) const
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{
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static const std::string_view sBlendMaskRoots[sNumBlendMasks] = {
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"", /* Lower body / character root */
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