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Make R&D patch more noticable
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@ -306,6 +306,10 @@ struct dtMeshTile
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int dataSize; ///< Size of the tile data.
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int flags; ///< Tile flags. (See: #dtTileFlags)
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dtMeshTile* next; ///< The next free tile, or the next tile in the spatial grid.
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// OpenMW code - make dtMeshTile POD since R&D init it by memset
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//private:
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// dtMeshTile(const dtMeshTile&);
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// dtMeshTile& operator=(const dtMeshTile&);
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};
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/// Get flags for edge in detail triangle.
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