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Actually copy alpha blended drawables to the new stategraph
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@ -106,7 +106,15 @@ StateGraph* ShadowsBin::cullStateGraph(StateGraph* sg, StateGraph* root, std::un
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}
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if (state.mAlphaBlend)
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return sg->find_or_insert(mShaderAlphaTestStateSet);
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{
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sg_new = sg->find_or_insert(mShaderAlphaTestStateSet);
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for (RenderLeaf* leaf : sg->_leaves)
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{
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leaf->_parent = sg_new;
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sg_new->_leaves.push_back(leaf);
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}
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return sg_new;
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}
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return sg;
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}
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