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Revert "fix a rig bug visible with OSG_VERTEX_BUFFER_HINT=VAO"

This commit is contained in:
Bret Curtis 2018-12-13 20:09:46 +01:00 committed by GitHub
parent 708a4f85ce
commit fc19c842cf
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2 changed files with 0 additions and 2 deletions

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@ -30,7 +30,6 @@ void MorphGeometry::setSourceGeometry(osg::ref_ptr<osg::Geometry> sourceGeom)
for (unsigned int i=0; i<2; ++i)
{
mGeometry[i] = new osg::Geometry(*mSourceGeometry, osg::CopyOp::SHALLOW_COPY);
mGeometry[i]->setDataVariance(osg::Object::DYNAMIC);
const osg::Geometry& from = *mSourceGeometry;
osg::Geometry& to = *mGeometry[i];

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@ -63,7 +63,6 @@ void RigGeometry::setSourceGeometry(osg::ref_ptr<osg::Geometry> sourceGeometry)
{
const osg::Geometry& from = *sourceGeometry;
mGeometry[i] = new osg::Geometry(from, osg::CopyOp::SHALLOW_COPY);
mGeometry[i]->setDataVariance(osg::Object::DYNAMIC);
osg::Geometry& to = *mGeometry[i];
to.setSupportsDisplayList(false);
to.setUseVertexBufferObjects(true);