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Include cleanup
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@ -24,6 +24,7 @@
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#include <components/sceneutil/util.hpp>
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#include <components/sceneutil/statesetupdater.hpp>
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#include <components/sceneutil/controller.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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@ -7,8 +7,6 @@
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#include <osg/ref_ptr>
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#include <osg/Node>
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#include <components/nifosg/nifloader.hpp>
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namespace Resource
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{
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class TextureManager;
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