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Merge branch 'unused_struct' into 'master'

Remove an unused struct

See merge request OpenMW/openmw!868
This commit is contained in:
Frederic Chardon 2021-05-15 18:38:53 +00:00
commit faaf814fbc

View File

@ -106,16 +106,6 @@ namespace
return actorData.mPosition * interpolationFactor + actorData.mActorRaw->getPreviousPosition() * (1.f - interpolationFactor);
}
struct WorldFrameData
{
WorldFrameData() : mIsInStorm(MWBase::Environment::get().getWorld()->isInStorm())
, mStormDirection(MWBase::Environment::get().getWorld()->getStormDirection())
{}
bool mIsInStorm;
osg::Vec3f mStormDirection;
};
namespace Config
{
/// @return either the number of thread as configured by the user, or 1 if Bullet doesn't support multithreading