From f9ca08a9843b4666180dececa4506659f250e375 Mon Sep 17 00:00:00 2001 From: Andrei Kortunov Date: Thu, 3 Sep 2020 09:11:22 +0400 Subject: [PATCH] Do not use swish sound for ranged weapons --- apps/openmw/mwmechanics/character.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/apps/openmw/mwmechanics/character.cpp b/apps/openmw/mwmechanics/character.cpp index 32f8f6f2ae..8087b499e0 100644 --- a/apps/openmw/mwmechanics/character.cpp +++ b/apps/openmw/mwmechanics/character.cpp @@ -1788,7 +1788,9 @@ bool CharacterController::updateWeaponState(CharacterState& idle) mUpperBodyState = UpperCharState_MinAttackToMaxAttack; break; } - playSwishSound(0.0f); + + if(weapclass != ESM::WeaponType::Ranged && weapclass != ESM::WeaponType::Thrown) + playSwishSound(0.0f); } if(mAttackType == "shoot")