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Static for nextWeather()
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@ -579,7 +579,7 @@ void WeatherManager::stopSounds(bool stopAll)
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}
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}
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Weather::Type WeatherManager::nextWeather(const ESM::Region* region)
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Weather::Type WeatherManager::nextWeather(const ESM::Region* region) const
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{
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/*
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* All probabilities must add to 100 (responsibility of the user).
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@ -202,7 +202,7 @@ namespace MWWorld
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float calculateAngleFade (const std::string& moonName, float angle) const;
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void setWeather(Weather::Type weatherType, bool instant=false);
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Weather::Type nextWeather(const ESM::Region* region);
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Weather::Type nextWeather(const ESM::Region* region) const;
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WeatherResult mResult;
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float mSunriseTime;
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float mSunsetTime;
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