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Add missing Ogre headers.
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@ -3,6 +3,8 @@
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#include <OgreSceneManager.h>
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#include <OgreSceneNode.h>
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#include <OgreManualObject.h>
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#include <OgreMaterialManager.h>
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#include <OgreTechnique.h>
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#include <components/misc/stringops.hpp>
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#include <components/esm/loadland.hpp>
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