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Fix(cell.cpp): never try to update land for interiors
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@ -118,7 +118,7 @@ bool CSVRender::Cell::addObjects(int start, int end)
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void CSVRender::Cell::updateLand()
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void CSVRender::Cell::updateLand()
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{
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{
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if (!mUpdateLand || mLandDeleted)
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if (!mUpdateLand || mLandDeleted || !mId.startsWith("#"))
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return;
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return;
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mUpdateLand = false;
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mUpdateLand = false;
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