mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-02-01 00:32:52 +00:00
added missing record classes
This commit is contained in:
parent
0851044fa6
commit
f50ced4616
@ -98,6 +98,21 @@ set(GAMECLASS
|
|||||||
mwclass/npc.cpp
|
mwclass/npc.cpp
|
||||||
mwclass/weapon.cpp
|
mwclass/weapon.cpp
|
||||||
mwclass/armor.cpp
|
mwclass/armor.cpp
|
||||||
|
mwclass/potion.cpp
|
||||||
|
mwclass/apparatus.cpp
|
||||||
|
mwclass/book.cpp
|
||||||
|
mwclass/clothing.cpp
|
||||||
|
mwclass/container.cpp
|
||||||
|
mwclass/door.cpp
|
||||||
|
mwclass/ingredient.cpp
|
||||||
|
mwclass/creaturelevlist.cpp
|
||||||
|
mwclass/itemlevlist.cpp
|
||||||
|
mwclass/light.cpp
|
||||||
|
mwclass/lockpick.cpp
|
||||||
|
mwclass/misc.cpp
|
||||||
|
mwclass/probe.cpp
|
||||||
|
mwclass/repair.cpp
|
||||||
|
mwclass/static.cpp
|
||||||
)
|
)
|
||||||
set(GAMECLASS_HEADER
|
set(GAMECLASS_HEADER
|
||||||
mwclass/classes.hpp
|
mwclass/classes.hpp
|
||||||
@ -106,6 +121,21 @@ set(GAMECLASS_HEADER
|
|||||||
mwclass/npc.hpp
|
mwclass/npc.hpp
|
||||||
mwclass/weapon.hpp
|
mwclass/weapon.hpp
|
||||||
mwclass/armor.hpp
|
mwclass/armor.hpp
|
||||||
|
mwclass/potion.hpp
|
||||||
|
mwclass/apparatus.hpp
|
||||||
|
mwclass/book.hpp
|
||||||
|
mwclass/clothing.hpp
|
||||||
|
mwclass/container.hpp
|
||||||
|
mwclass/door.hpp
|
||||||
|
mwclass/ingredient.hpp
|
||||||
|
mwclass/creaturelevlist.hpp
|
||||||
|
mwclass/itemlevlist.hpp
|
||||||
|
mwclass/light.hpp
|
||||||
|
mwclass/lockpick.hpp
|
||||||
|
mwclass/misc.hpp
|
||||||
|
mwclass/probe.hpp
|
||||||
|
mwclass/repair.hpp
|
||||||
|
mwclass/static.hpp
|
||||||
)
|
)
|
||||||
source_group(apps\\openmw\\mwclass FILES ${GAMECLASS} ${GAMECLASS_HEADER})
|
source_group(apps\\openmw\\mwclass FILES ${GAMECLASS} ${GAMECLASS_HEADER})
|
||||||
|
|
||||||
|
14
apps/openmw/mwclass/apparatus.cpp
Normal file
14
apps/openmw/mwclass/apparatus.cpp
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
|
||||||
|
#include "apparatus.hpp"
|
||||||
|
|
||||||
|
#include <components/esm/loadappa.hpp>
|
||||||
|
|
||||||
|
namespace MWClass
|
||||||
|
{
|
||||||
|
void Apparatus::registerSelf()
|
||||||
|
{
|
||||||
|
boost::shared_ptr<Class> instance (new Apparatus);
|
||||||
|
|
||||||
|
registerClass (typeid (ESM::Apparatus).name(), instance);
|
||||||
|
}
|
||||||
|
}
|
17
apps/openmw/mwclass/apparatus.hpp
Normal file
17
apps/openmw/mwclass/apparatus.hpp
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
#ifndef GAME_MWCLASS_APPARATUS_H
|
||||||
|
#define GAME_MWCLASS_APPARATUS_H
|
||||||
|
|
||||||
|
#include "../mwworld/class.hpp"
|
||||||
|
|
||||||
|
namespace MWClass
|
||||||
|
{
|
||||||
|
class Apparatus : public MWWorld::Class
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
|
||||||
|
|
||||||
|
static void registerSelf();
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
14
apps/openmw/mwclass/book.cpp
Normal file
14
apps/openmw/mwclass/book.cpp
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
|
||||||
|
#include "book.hpp"
|
||||||
|
|
||||||
|
#include <components/esm/loadbook.hpp>
|
||||||
|
|
||||||
|
namespace MWClass
|
||||||
|
{
|
||||||
|
void Book::registerSelf()
|
||||||
|
{
|
||||||
|
boost::shared_ptr<Class> instance (new Book);
|
||||||
|
|
||||||
|
registerClass (typeid (ESM::Book).name(), instance);
|
||||||
|
}
|
||||||
|
}
|
17
apps/openmw/mwclass/book.hpp
Normal file
17
apps/openmw/mwclass/book.hpp
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
#ifndef GAME_MWCLASS_BOOK_H
|
||||||
|
#define GAME_MWCLASS_BOOK_H
|
||||||
|
|
||||||
|
#include "../mwworld/class.hpp"
|
||||||
|
|
||||||
|
namespace MWClass
|
||||||
|
{
|
||||||
|
class Book : public MWWorld::Class
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
|
||||||
|
|
||||||
|
static void registerSelf();
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
@ -6,6 +6,21 @@
|
|||||||
#include "npc.hpp"
|
#include "npc.hpp"
|
||||||
#include "weapon.hpp"
|
#include "weapon.hpp"
|
||||||
#include "armor.hpp"
|
#include "armor.hpp"
|
||||||
|
#include "potion.hpp"
|
||||||
|
#include "apparatus.hpp"
|
||||||
|
#include "book.hpp"
|
||||||
|
#include "clothing.hpp"
|
||||||
|
#include "container.hpp"
|
||||||
|
#include "door.hpp"
|
||||||
|
#include "ingredient.hpp"
|
||||||
|
#include "creaturelevlist.hpp"
|
||||||
|
#include "itemlevlist.hpp"
|
||||||
|
#include "light.hpp"
|
||||||
|
#include "lockpick.hpp"
|
||||||
|
#include "misc.hpp"
|
||||||
|
#include "probe.hpp"
|
||||||
|
#include "repair.hpp"
|
||||||
|
#include "static.hpp"
|
||||||
|
|
||||||
namespace MWClass
|
namespace MWClass
|
||||||
{
|
{
|
||||||
@ -16,5 +31,20 @@ namespace MWClass
|
|||||||
Npc::registerSelf();
|
Npc::registerSelf();
|
||||||
Weapon::registerSelf();
|
Weapon::registerSelf();
|
||||||
Armor::registerSelf();
|
Armor::registerSelf();
|
||||||
|
Potion::registerSelf();
|
||||||
|
Apparatus::registerSelf();
|
||||||
|
Book::registerSelf();
|
||||||
|
Clothing::registerSelf();
|
||||||
|
Container::registerSelf();
|
||||||
|
Door::registerSelf();
|
||||||
|
Ingredient::registerSelf();
|
||||||
|
CreatureLevList::registerSelf();
|
||||||
|
ItemLevList::registerSelf();
|
||||||
|
Light::registerSelf();
|
||||||
|
Lockpick::registerSelf();
|
||||||
|
Misc::registerSelf();
|
||||||
|
Probe::registerSelf();
|
||||||
|
Repair::registerSelf();
|
||||||
|
Static::registerSelf();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
14
apps/openmw/mwclass/clothing.cpp
Normal file
14
apps/openmw/mwclass/clothing.cpp
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
|
||||||
|
#include "clothing.hpp"
|
||||||
|
|
||||||
|
#include <components/esm/loadclot.hpp>
|
||||||
|
|
||||||
|
namespace MWClass
|
||||||
|
{
|
||||||
|
void Clothing::registerSelf()
|
||||||
|
{
|
||||||
|
boost::shared_ptr<Class> instance (new Clothing);
|
||||||
|
|
||||||
|
registerClass (typeid (ESM::Clothing).name(), instance);
|
||||||
|
}
|
||||||
|
}
|
17
apps/openmw/mwclass/clothing.hpp
Normal file
17
apps/openmw/mwclass/clothing.hpp
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
#ifndef GAME_MWCLASS_CLOTHING_H
|
||||||
|
#define GAME_MWCLASS_CLOTHING_H
|
||||||
|
|
||||||
|
#include "../mwworld/class.hpp"
|
||||||
|
|
||||||
|
namespace MWClass
|
||||||
|
{
|
||||||
|
class Clothing : public MWWorld::Class
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
|
||||||
|
|
||||||
|
static void registerSelf();
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
14
apps/openmw/mwclass/container.cpp
Normal file
14
apps/openmw/mwclass/container.cpp
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
|
||||||
|
#include "container.hpp"
|
||||||
|
|
||||||
|
#include <components/esm/loadcont.hpp>
|
||||||
|
|
||||||
|
namespace MWClass
|
||||||
|
{
|
||||||
|
void Container::registerSelf()
|
||||||
|
{
|
||||||
|
boost::shared_ptr<Class> instance (new Container);
|
||||||
|
|
||||||
|
registerClass (typeid (ESM::Container).name(), instance);
|
||||||
|
}
|
||||||
|
}
|
17
apps/openmw/mwclass/container.hpp
Normal file
17
apps/openmw/mwclass/container.hpp
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
#ifndef GAME_MWCLASS_CONTAINER_H
|
||||||
|
#define GAME_MWCLASS_CONTAINER_H
|
||||||
|
|
||||||
|
#include "../mwworld/class.hpp"
|
||||||
|
|
||||||
|
namespace MWClass
|
||||||
|
{
|
||||||
|
class Container : public MWWorld::Class
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
|
||||||
|
|
||||||
|
static void registerSelf();
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
14
apps/openmw/mwclass/creaturelevlist.cpp
Normal file
14
apps/openmw/mwclass/creaturelevlist.cpp
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
|
||||||
|
#include "creaturelevlist.hpp"
|
||||||
|
|
||||||
|
#include <components/esm/loadlevlist.hpp>
|
||||||
|
|
||||||
|
namespace MWClass
|
||||||
|
{
|
||||||
|
void CreatureLevList::registerSelf()
|
||||||
|
{
|
||||||
|
boost::shared_ptr<Class> instance (new CreatureLevList);
|
||||||
|
|
||||||
|
registerClass (typeid (ESM::CreatureLevList).name(), instance);
|
||||||
|
}
|
||||||
|
}
|
17
apps/openmw/mwclass/creaturelevlist.hpp
Normal file
17
apps/openmw/mwclass/creaturelevlist.hpp
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
#ifndef GAME_MWCLASS_CREATURELEVLIST_H
|
||||||
|
#define GAME_MWCLASS_CREATURELEVLIST_H
|
||||||
|
|
||||||
|
#include "../mwworld/class.hpp"
|
||||||
|
|
||||||
|
namespace MWClass
|
||||||
|
{
|
||||||
|
class CreatureLevList : public MWWorld::Class
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
|
||||||
|
|
||||||
|
static void registerSelf();
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
14
apps/openmw/mwclass/door.cpp
Normal file
14
apps/openmw/mwclass/door.cpp
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
|
||||||
|
#include "door.hpp"
|
||||||
|
|
||||||
|
#include <components/esm/loaddoor.hpp>
|
||||||
|
|
||||||
|
namespace MWClass
|
||||||
|
{
|
||||||
|
void Door::registerSelf()
|
||||||
|
{
|
||||||
|
boost::shared_ptr<Class> instance (new Door);
|
||||||
|
|
||||||
|
registerClass (typeid (ESM::Door).name(), instance);
|
||||||
|
}
|
||||||
|
}
|
17
apps/openmw/mwclass/door.hpp
Normal file
17
apps/openmw/mwclass/door.hpp
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
#ifndef GAME_MWCLASS_DOOR_H
|
||||||
|
#define GAME_MWCLASS_DOOR_H
|
||||||
|
|
||||||
|
#include "../mwworld/class.hpp"
|
||||||
|
|
||||||
|
namespace MWClass
|
||||||
|
{
|
||||||
|
class Door : public MWWorld::Class
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
|
||||||
|
|
||||||
|
static void registerSelf();
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
14
apps/openmw/mwclass/ingredient.cpp
Normal file
14
apps/openmw/mwclass/ingredient.cpp
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
|
||||||
|
#include "ingredient.hpp"
|
||||||
|
|
||||||
|
#include <components/esm/loadingr.hpp>
|
||||||
|
|
||||||
|
namespace MWClass
|
||||||
|
{
|
||||||
|
void Ingredient::registerSelf()
|
||||||
|
{
|
||||||
|
boost::shared_ptr<Class> instance (new Ingredient);
|
||||||
|
|
||||||
|
registerClass (typeid (ESM::Ingredient).name(), instance);
|
||||||
|
}
|
||||||
|
}
|
17
apps/openmw/mwclass/ingredient.hpp
Normal file
17
apps/openmw/mwclass/ingredient.hpp
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
#ifndef GAME_MWCLASS_INGREDIENT_H
|
||||||
|
#define GAME_MWCLASS_INGREDIENT_H
|
||||||
|
|
||||||
|
#include "../mwworld/class.hpp"
|
||||||
|
|
||||||
|
namespace MWClass
|
||||||
|
{
|
||||||
|
class Ingredient : public MWWorld::Class
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
|
||||||
|
|
||||||
|
static void registerSelf();
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
14
apps/openmw/mwclass/itemlevlist.cpp
Normal file
14
apps/openmw/mwclass/itemlevlist.cpp
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
|
||||||
|
#include "itemlevlist.hpp"
|
||||||
|
|
||||||
|
#include <components/esm/loadlevlist.hpp>
|
||||||
|
|
||||||
|
namespace MWClass
|
||||||
|
{
|
||||||
|
void ItemLevList::registerSelf()
|
||||||
|
{
|
||||||
|
boost::shared_ptr<Class> instance (new ItemLevList);
|
||||||
|
|
||||||
|
registerClass (typeid (ESM::ItemLevList).name(), instance);
|
||||||
|
}
|
||||||
|
}
|
17
apps/openmw/mwclass/itemlevlist.hpp
Normal file
17
apps/openmw/mwclass/itemlevlist.hpp
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
#ifndef GAME_MWCLASS_ITEMLEVLIST_H
|
||||||
|
#define GAME_MWCLASS_ITEMLEVLIST_H
|
||||||
|
|
||||||
|
#include "../mwworld/class.hpp"
|
||||||
|
|
||||||
|
namespace MWClass
|
||||||
|
{
|
||||||
|
class ItemLevList : public MWWorld::Class
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
|
||||||
|
|
||||||
|
static void registerSelf();
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
14
apps/openmw/mwclass/light.cpp
Normal file
14
apps/openmw/mwclass/light.cpp
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
|
||||||
|
#include "light.hpp"
|
||||||
|
|
||||||
|
#include <components/esm/loadligh.hpp>
|
||||||
|
|
||||||
|
namespace MWClass
|
||||||
|
{
|
||||||
|
void Light::registerSelf()
|
||||||
|
{
|
||||||
|
boost::shared_ptr<Class> instance (new Light);
|
||||||
|
|
||||||
|
registerClass (typeid (ESM::Light).name(), instance);
|
||||||
|
}
|
||||||
|
}
|
17
apps/openmw/mwclass/light.hpp
Normal file
17
apps/openmw/mwclass/light.hpp
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
#ifndef GAME_MWCLASS_LIGHT_H
|
||||||
|
#define GAME_MWCLASS_LIGHT_H
|
||||||
|
|
||||||
|
#include "../mwworld/class.hpp"
|
||||||
|
|
||||||
|
namespace MWClass
|
||||||
|
{
|
||||||
|
class Light : public MWWorld::Class
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
|
||||||
|
|
||||||
|
static void registerSelf();
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
14
apps/openmw/mwclass/lockpick.cpp
Normal file
14
apps/openmw/mwclass/lockpick.cpp
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
|
||||||
|
#include "lockpick.hpp"
|
||||||
|
|
||||||
|
#include <components/esm/loadlocks.hpp>
|
||||||
|
|
||||||
|
namespace MWClass
|
||||||
|
{
|
||||||
|
void Lockpick::registerSelf()
|
||||||
|
{
|
||||||
|
boost::shared_ptr<Class> instance (new Lockpick);
|
||||||
|
|
||||||
|
registerClass (typeid (ESM::Tool).name(), instance);
|
||||||
|
}
|
||||||
|
}
|
17
apps/openmw/mwclass/lockpick.hpp
Normal file
17
apps/openmw/mwclass/lockpick.hpp
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
#ifndef GAME_MWCLASS_LOCKPICK_H
|
||||||
|
#define GAME_MWCLASS_LOCKPICK_H
|
||||||
|
|
||||||
|
#include "../mwworld/class.hpp"
|
||||||
|
|
||||||
|
namespace MWClass
|
||||||
|
{
|
||||||
|
class Lockpick : public MWWorld::Class
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
|
||||||
|
|
||||||
|
static void registerSelf();
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
14
apps/openmw/mwclass/misc.cpp
Normal file
14
apps/openmw/mwclass/misc.cpp
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
|
||||||
|
#include "misc.hpp"
|
||||||
|
|
||||||
|
#include <components/esm/loadmisc.hpp>
|
||||||
|
|
||||||
|
namespace MWClass
|
||||||
|
{
|
||||||
|
void Misc::registerSelf()
|
||||||
|
{
|
||||||
|
boost::shared_ptr<Class> instance (new Misc);
|
||||||
|
|
||||||
|
registerClass (typeid (ESM::Misc).name(), instance);
|
||||||
|
}
|
||||||
|
}
|
17
apps/openmw/mwclass/misc.hpp
Normal file
17
apps/openmw/mwclass/misc.hpp
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
#ifndef GAME_MWCLASS_MISC_H
|
||||||
|
#define GAME_MWCLASS_MISC_H
|
||||||
|
|
||||||
|
#include "../mwworld/class.hpp"
|
||||||
|
|
||||||
|
namespace MWClass
|
||||||
|
{
|
||||||
|
class Misc : public MWWorld::Class
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
|
||||||
|
|
||||||
|
static void registerSelf();
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
14
apps/openmw/mwclass/potion.cpp
Normal file
14
apps/openmw/mwclass/potion.cpp
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
|
||||||
|
#include "potion.hpp"
|
||||||
|
|
||||||
|
#include <components/esm/loadalch.hpp>
|
||||||
|
|
||||||
|
namespace MWClass
|
||||||
|
{
|
||||||
|
void Potion::registerSelf()
|
||||||
|
{
|
||||||
|
boost::shared_ptr<Class> instance (new Potion);
|
||||||
|
|
||||||
|
registerClass (typeid (ESM::Potion).name(), instance);
|
||||||
|
}
|
||||||
|
}
|
17
apps/openmw/mwclass/potion.hpp
Normal file
17
apps/openmw/mwclass/potion.hpp
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
#ifndef GAME_MWCLASS_POTION_H
|
||||||
|
#define GAME_MWCLASS_POTION_H
|
||||||
|
|
||||||
|
#include "../mwworld/class.hpp"
|
||||||
|
|
||||||
|
namespace MWClass
|
||||||
|
{
|
||||||
|
class Potion : public MWWorld::Class
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
|
||||||
|
|
||||||
|
static void registerSelf();
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
14
apps/openmw/mwclass/probe.cpp
Normal file
14
apps/openmw/mwclass/probe.cpp
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
|
||||||
|
#include "probe.hpp"
|
||||||
|
|
||||||
|
#include <components/esm/loadlocks.hpp>
|
||||||
|
|
||||||
|
namespace MWClass
|
||||||
|
{
|
||||||
|
void Probe::registerSelf()
|
||||||
|
{
|
||||||
|
boost::shared_ptr<Class> instance (new Probe);
|
||||||
|
|
||||||
|
registerClass (typeid (ESM::Probe).name(), instance);
|
||||||
|
}
|
||||||
|
}
|
17
apps/openmw/mwclass/probe.hpp
Normal file
17
apps/openmw/mwclass/probe.hpp
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
#ifndef GAME_MWCLASS_PROBE_H
|
||||||
|
#define GAME_MWCLASS_PROBE_H
|
||||||
|
|
||||||
|
#include "../mwworld/class.hpp"
|
||||||
|
|
||||||
|
namespace MWClass
|
||||||
|
{
|
||||||
|
class Probe : public MWWorld::Class
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
|
||||||
|
|
||||||
|
static void registerSelf();
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
14
apps/openmw/mwclass/repair.cpp
Normal file
14
apps/openmw/mwclass/repair.cpp
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
|
||||||
|
#include "repair.hpp"
|
||||||
|
|
||||||
|
#include <components/esm/loadlocks.hpp>
|
||||||
|
|
||||||
|
namespace MWClass
|
||||||
|
{
|
||||||
|
void Repair::registerSelf()
|
||||||
|
{
|
||||||
|
boost::shared_ptr<Class> instance (new Repair);
|
||||||
|
|
||||||
|
registerClass (typeid (ESM::Repair).name(), instance);
|
||||||
|
}
|
||||||
|
}
|
17
apps/openmw/mwclass/repair.hpp
Normal file
17
apps/openmw/mwclass/repair.hpp
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
#ifndef GAME_MWCLASS_REPAIR_H
|
||||||
|
#define GAME_MWCLASS_REPAIR_H
|
||||||
|
|
||||||
|
#include "../mwworld/class.hpp"
|
||||||
|
|
||||||
|
namespace MWClass
|
||||||
|
{
|
||||||
|
class Repair : public MWWorld::Class
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
|
||||||
|
|
||||||
|
static void registerSelf();
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
14
apps/openmw/mwclass/static.cpp
Normal file
14
apps/openmw/mwclass/static.cpp
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
|
||||||
|
#include "static.hpp"
|
||||||
|
|
||||||
|
#include <components/esm/loadstat.hpp>
|
||||||
|
|
||||||
|
namespace MWClass
|
||||||
|
{
|
||||||
|
void Static::registerSelf()
|
||||||
|
{
|
||||||
|
boost::shared_ptr<Class> instance (new Static);
|
||||||
|
|
||||||
|
registerClass (typeid (ESM::Static).name(), instance);
|
||||||
|
}
|
||||||
|
}
|
17
apps/openmw/mwclass/static.hpp
Normal file
17
apps/openmw/mwclass/static.hpp
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
#ifndef GAME_MWCLASS_STATIC_H
|
||||||
|
#define GAME_MWCLASS_STATIC_H
|
||||||
|
|
||||||
|
#include "../mwworld/class.hpp"
|
||||||
|
|
||||||
|
namespace MWClass
|
||||||
|
{
|
||||||
|
class Static : public MWWorld::Class
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
|
||||||
|
|
||||||
|
static void registerSelf();
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
@ -28,9 +28,9 @@ namespace
|
|||||||
if (!iter->base->script.empty())
|
if (!iter->base->script.empty())
|
||||||
{
|
{
|
||||||
if (const ESM::Script *script = store.scripts.find (iter->base->script))
|
if (const ESM::Script *script = store.scripts.find (iter->base->script))
|
||||||
{
|
{
|
||||||
iter->mData.setLocals (*script);
|
iter->mData.setLocals (*script);
|
||||||
|
|
||||||
scriptList.push_back (
|
scriptList.push_back (
|
||||||
std::make_pair (iter->base->script, MWWorld::Ptr (&*iter, cell)));
|
std::make_pair (iter->base->script, MWWorld::Ptr (&*iter, cell)));
|
||||||
}
|
}
|
||||||
@ -61,7 +61,7 @@ namespace MWWorld
|
|||||||
listCellScripts (mStore, cell.repairs, mLocalScripts, &cell);
|
listCellScripts (mStore, cell.repairs, mLocalScripts, &cell);
|
||||||
listCellScripts (mStore, cell.weapons, mLocalScripts, &cell);
|
listCellScripts (mStore, cell.weapons, mLocalScripts, &cell);
|
||||||
}
|
}
|
||||||
|
|
||||||
Ptr World::getPtr (const std::string& name, Ptr::CellStore& cell)
|
Ptr World::getPtr (const std::string& name, Ptr::CellStore& cell)
|
||||||
{
|
{
|
||||||
if (ESMS::LiveCellRef<ESM::Activator, RefData> *ref = cell.activators.find (name))
|
if (ESMS::LiveCellRef<ESM::Activator, RefData> *ref = cell.activators.find (name))
|
||||||
@ -69,68 +69,68 @@ namespace MWWorld
|
|||||||
|
|
||||||
if (ESMS::LiveCellRef<ESM::Potion, RefData> *ref = cell.potions.find (name))
|
if (ESMS::LiveCellRef<ESM::Potion, RefData> *ref = cell.potions.find (name))
|
||||||
return Ptr (ref, &cell);
|
return Ptr (ref, &cell);
|
||||||
|
|
||||||
if (ESMS::LiveCellRef<ESM::Apparatus, RefData> *ref = cell.appas.find (name))
|
if (ESMS::LiveCellRef<ESM::Apparatus, RefData> *ref = cell.appas.find (name))
|
||||||
return Ptr (ref, &cell);
|
return Ptr (ref, &cell);
|
||||||
|
|
||||||
if (ESMS::LiveCellRef<ESM::Armor, RefData> *ref = cell.armors.find (name))
|
if (ESMS::LiveCellRef<ESM::Armor, RefData> *ref = cell.armors.find (name))
|
||||||
return Ptr (ref, &cell);
|
return Ptr (ref, &cell);
|
||||||
|
|
||||||
if (ESMS::LiveCellRef<ESM::Book, RefData> *ref = cell.books.find (name))
|
if (ESMS::LiveCellRef<ESM::Book, RefData> *ref = cell.books.find (name))
|
||||||
return Ptr (ref, &cell);
|
return Ptr (ref, &cell);
|
||||||
|
|
||||||
if (ESMS::LiveCellRef<ESM::Clothing, RefData> *ref = cell.clothes.find (name))
|
if (ESMS::LiveCellRef<ESM::Clothing, RefData> *ref = cell.clothes.find (name))
|
||||||
return Ptr (ref, &cell);
|
return Ptr (ref, &cell);
|
||||||
|
|
||||||
if (ESMS::LiveCellRef<ESM::Container, RefData> *ref = cell.containers.find (name))
|
if (ESMS::LiveCellRef<ESM::Container, RefData> *ref = cell.containers.find (name))
|
||||||
return Ptr (ref, &cell);
|
return Ptr (ref, &cell);
|
||||||
|
|
||||||
if (ESMS::LiveCellRef<ESM::Creature, RefData> *ref = cell.creatures.find (name))
|
if (ESMS::LiveCellRef<ESM::Creature, RefData> *ref = cell.creatures.find (name))
|
||||||
return Ptr (ref, &cell);
|
return Ptr (ref, &cell);
|
||||||
|
|
||||||
if (ESMS::LiveCellRef<ESM::Door, RefData> *ref = cell.doors.find (name))
|
if (ESMS::LiveCellRef<ESM::Door, RefData> *ref = cell.doors.find (name))
|
||||||
return Ptr (ref, &cell);
|
return Ptr (ref, &cell);
|
||||||
|
|
||||||
if (ESMS::LiveCellRef<ESM::Ingredient, RefData> *ref = cell.ingreds.find (name))
|
if (ESMS::LiveCellRef<ESM::Ingredient, RefData> *ref = cell.ingreds.find (name))
|
||||||
return Ptr (ref, &cell);
|
return Ptr (ref, &cell);
|
||||||
|
|
||||||
if (ESMS::LiveCellRef<ESM::CreatureLevList, RefData> *ref = cell.creatureLists.find (name))
|
if (ESMS::LiveCellRef<ESM::CreatureLevList, RefData> *ref = cell.creatureLists.find (name))
|
||||||
return Ptr (ref, &cell);
|
return Ptr (ref, &cell);
|
||||||
|
|
||||||
if (ESMS::LiveCellRef<ESM::ItemLevList, RefData> *ref = cell.itemLists.find (name))
|
if (ESMS::LiveCellRef<ESM::ItemLevList, RefData> *ref = cell.itemLists.find (name))
|
||||||
return Ptr (ref, &cell);
|
return Ptr (ref, &cell);
|
||||||
|
|
||||||
if (ESMS::LiveCellRef<ESM::Light, RefData> *ref = cell.lights.find (name))
|
if (ESMS::LiveCellRef<ESM::Light, RefData> *ref = cell.lights.find (name))
|
||||||
return Ptr (ref, &cell);
|
return Ptr (ref, &cell);
|
||||||
|
|
||||||
if (ESMS::LiveCellRef<ESM::Tool, RefData> *ref = cell.lockpicks.find (name))
|
if (ESMS::LiveCellRef<ESM::Tool, RefData> *ref = cell.lockpicks.find (name))
|
||||||
return Ptr (ref, &cell);
|
return Ptr (ref, &cell);
|
||||||
|
|
||||||
if (ESMS::LiveCellRef<ESM::Misc, RefData> *ref = cell.miscItems.find (name))
|
if (ESMS::LiveCellRef<ESM::Misc, RefData> *ref = cell.miscItems.find (name))
|
||||||
return Ptr (ref, &cell);
|
return Ptr (ref, &cell);
|
||||||
|
|
||||||
if (ESMS::LiveCellRef<ESM::NPC, RefData> *ref = cell.npcs.find (name))
|
if (ESMS::LiveCellRef<ESM::NPC, RefData> *ref = cell.npcs.find (name))
|
||||||
return Ptr (ref, &cell);
|
return Ptr (ref, &cell);
|
||||||
|
|
||||||
if (ESMS::LiveCellRef<ESM::Tool, RefData> *ref = cell.probes.find (name))
|
if (ESMS::LiveCellRef<ESM::Probe, RefData> *ref = cell.probes.find (name))
|
||||||
return Ptr (ref, &cell);
|
return Ptr (ref, &cell);
|
||||||
|
|
||||||
if (ESMS::LiveCellRef<ESM::Tool, RefData> *ref = cell.repairs.find (name))
|
if (ESMS::LiveCellRef<ESM::Repair, RefData> *ref = cell.repairs.find (name))
|
||||||
return Ptr (ref, &cell);
|
return Ptr (ref, &cell);
|
||||||
|
|
||||||
if (ESMS::LiveCellRef<ESM::Static, RefData> *ref = cell.statics.find (name))
|
if (ESMS::LiveCellRef<ESM::Static, RefData> *ref = cell.statics.find (name))
|
||||||
return Ptr (ref, &cell);
|
return Ptr (ref, &cell);
|
||||||
|
|
||||||
if (ESMS::LiveCellRef<ESM::Weapon, RefData> *ref = cell.weapons.find (name))
|
if (ESMS::LiveCellRef<ESM::Weapon, RefData> *ref = cell.weapons.find (name))
|
||||||
return Ptr (ref, &cell);
|
return Ptr (ref, &cell);
|
||||||
|
|
||||||
return Ptr();
|
return Ptr();
|
||||||
}
|
}
|
||||||
|
|
||||||
MWRender::CellRender *World::searchRender (Ptr::CellStore *store)
|
MWRender::CellRender *World::searchRender (Ptr::CellStore *store)
|
||||||
{
|
{
|
||||||
CellRenderCollection::iterator iter = mActiveCells.find (store);
|
CellRenderCollection::iterator iter = mActiveCells.find (store);
|
||||||
|
|
||||||
if (iter!=mActiveCells.end())
|
if (iter!=mActiveCells.end())
|
||||||
{
|
{
|
||||||
return iter->second;
|
return iter->second;
|
||||||
@ -141,10 +141,10 @@ namespace MWWorld
|
|||||||
if (iter!=mBufferedCells.end())
|
if (iter!=mBufferedCells.end())
|
||||||
return iter->second;
|
return iter->second;
|
||||||
}
|
}
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
int World::getDaysPerMonth (int month) const
|
int World::getDaysPerMonth (int month) const
|
||||||
{
|
{
|
||||||
switch (month)
|
switch (month)
|
||||||
@ -162,84 +162,84 @@ namespace MWWorld
|
|||||||
case 10: return 30;
|
case 10: return 30;
|
||||||
case 11: return 31;
|
case 11: return 31;
|
||||||
}
|
}
|
||||||
|
|
||||||
throw std::runtime_error ("month out of range");
|
throw std::runtime_error ("month out of range");
|
||||||
}
|
}
|
||||||
|
|
||||||
World::World (OEngine::Render::OgreRenderer& renderer, const boost::filesystem::path& dataDir,
|
World::World (OEngine::Render::OgreRenderer& renderer, const boost::filesystem::path& dataDir,
|
||||||
const std::string& master, bool newGame, Environment& environment)
|
const std::string& master, bool newGame, Environment& environment)
|
||||||
: mSkyManager (0), mScene (renderer), mPlayerPos (0), mCurrentCell (0), mGlobalVariables (0),
|
: mSkyManager (0), mScene (renderer), mPlayerPos (0), mCurrentCell (0), mGlobalVariables (0),
|
||||||
mSky (false), mCellChanged (false), mEnvironment (environment)
|
mSky (false), mCellChanged (false), mEnvironment (environment)
|
||||||
{
|
{
|
||||||
boost::filesystem::path masterPath (dataDir);
|
boost::filesystem::path masterPath (dataDir);
|
||||||
masterPath /= master;
|
masterPath /= master;
|
||||||
|
|
||||||
std::cout << "Loading ESM " << masterPath.string() << "\n";
|
std::cout << "Loading ESM " << masterPath.string() << "\n";
|
||||||
|
|
||||||
// This parses the ESM file and loads a sample cell
|
// This parses the ESM file and loads a sample cell
|
||||||
mEsm.open (masterPath.file_string());
|
mEsm.open (masterPath.file_string());
|
||||||
mStore.load (mEsm);
|
mStore.load (mEsm);
|
||||||
|
|
||||||
mPlayerPos = new MWRender::PlayerPos (mScene.getCamera(), mStore.npcs.find ("player"));
|
mPlayerPos = new MWRender::PlayerPos (mScene.getCamera(), mStore.npcs.find ("player"));
|
||||||
|
|
||||||
// global variables
|
// global variables
|
||||||
mGlobalVariables = new Globals (mStore);
|
mGlobalVariables = new Globals (mStore);
|
||||||
|
|
||||||
if (newGame)
|
if (newGame)
|
||||||
{
|
{
|
||||||
// set new game mark
|
// set new game mark
|
||||||
mGlobalVariables->setInt ("chargenstate", 1);
|
mGlobalVariables->setInt ("chargenstate", 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
mSkyManager =
|
mSkyManager =
|
||||||
MWRender::SkyManager::create(renderer.getWindow(), mScene.getCamera());
|
MWRender::SkyManager::create(renderer.getWindow(), mScene.getCamera());
|
||||||
}
|
}
|
||||||
|
|
||||||
World::~World()
|
World::~World()
|
||||||
{
|
{
|
||||||
for (CellRenderCollection::iterator iter (mActiveCells.begin());
|
for (CellRenderCollection::iterator iter (mActiveCells.begin());
|
||||||
iter!=mActiveCells.end(); ++iter)
|
iter!=mActiveCells.end(); ++iter)
|
||||||
delete iter->second;
|
delete iter->second;
|
||||||
|
|
||||||
for (CellRenderCollection::iterator iter (mBufferedCells.begin());
|
for (CellRenderCollection::iterator iter (mBufferedCells.begin());
|
||||||
iter!=mBufferedCells.end(); ++iter)
|
iter!=mBufferedCells.end(); ++iter)
|
||||||
delete iter->second;
|
delete iter->second;
|
||||||
|
|
||||||
delete mPlayerPos;
|
delete mPlayerPos;
|
||||||
delete mSkyManager;
|
delete mSkyManager;
|
||||||
delete mGlobalVariables;
|
delete mGlobalVariables;
|
||||||
}
|
}
|
||||||
|
|
||||||
MWRender::PlayerPos& World::getPlayerPos()
|
MWRender::PlayerPos& World::getPlayerPos()
|
||||||
{
|
{
|
||||||
return *mPlayerPos;
|
return *mPlayerPos;
|
||||||
}
|
}
|
||||||
|
|
||||||
ESMS::ESMStore& World::getStore()
|
ESMS::ESMStore& World::getStore()
|
||||||
{
|
{
|
||||||
return mStore;
|
return mStore;
|
||||||
}
|
}
|
||||||
|
|
||||||
const World::ScriptList& World::getLocalScripts() const
|
const World::ScriptList& World::getLocalScripts() const
|
||||||
{
|
{
|
||||||
return mLocalScripts;
|
return mLocalScripts;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool World::hasCellChanged() const
|
bool World::hasCellChanged() const
|
||||||
{
|
{
|
||||||
return mCellChanged;
|
return mCellChanged;
|
||||||
}
|
}
|
||||||
|
|
||||||
Globals::Data& World::getGlobalVariable (const std::string& name)
|
Globals::Data& World::getGlobalVariable (const std::string& name)
|
||||||
{
|
{
|
||||||
return (*mGlobalVariables)[name];
|
return (*mGlobalVariables)[name];
|
||||||
}
|
}
|
||||||
|
|
||||||
char World::getGlobalVariableType (const std::string& name) const
|
char World::getGlobalVariableType (const std::string& name) const
|
||||||
{
|
{
|
||||||
return mGlobalVariables->getType (name);
|
return mGlobalVariables->getType (name);
|
||||||
}
|
}
|
||||||
|
|
||||||
Ptr World::getPtr (const std::string& name, bool activeOnly)
|
Ptr World::getPtr (const std::string& name, bool activeOnly)
|
||||||
{
|
{
|
||||||
// the player is always in an active cell.
|
// the player is always in an active cell.
|
||||||
@ -247,35 +247,35 @@ namespace MWWorld
|
|||||||
{
|
{
|
||||||
return mPlayerPos->getPlayer();
|
return mPlayerPos->getPlayer();
|
||||||
}
|
}
|
||||||
|
|
||||||
// active cells
|
// active cells
|
||||||
for (CellRenderCollection::iterator iter (mActiveCells.begin());
|
for (CellRenderCollection::iterator iter (mActiveCells.begin());
|
||||||
iter!=mActiveCells.end(); ++iter)
|
iter!=mActiveCells.end(); ++iter)
|
||||||
{
|
{
|
||||||
Ptr ptr = getPtr (name, *iter->first);
|
Ptr ptr = getPtr (name, *iter->first);
|
||||||
|
|
||||||
if (!ptr.isEmpty())
|
if (!ptr.isEmpty())
|
||||||
return ptr;
|
return ptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!activeOnly)
|
if (!activeOnly)
|
||||||
{
|
{
|
||||||
// TODO: inactive cells
|
// TODO: inactive cells
|
||||||
}
|
}
|
||||||
|
|
||||||
throw std::runtime_error ("unknown ID: " + name);
|
throw std::runtime_error ("unknown ID: " + name);
|
||||||
}
|
}
|
||||||
|
|
||||||
void World::enable (Ptr reference)
|
void World::enable (Ptr reference)
|
||||||
{
|
{
|
||||||
if (!reference.getRefData().isEnabled())
|
if (!reference.getRefData().isEnabled())
|
||||||
{
|
{
|
||||||
reference.getRefData().enable();
|
reference.getRefData().enable();
|
||||||
|
|
||||||
if (MWRender::CellRender *render = searchRender (reference.getCell()))
|
if (MWRender::CellRender *render = searchRender (reference.getCell()))
|
||||||
{
|
{
|
||||||
render->enable (reference.getRefData().getHandle());
|
render->enable (reference.getRefData().getHandle());
|
||||||
|
|
||||||
if (mActiveCells.find (reference.getCell())!=mActiveCells.end() &&
|
if (mActiveCells.find (reference.getCell())!=mActiveCells.end() &&
|
||||||
(reference.getType()==typeid (ESMS::LiveCellRef<ESM::NPC, RefData>) ||
|
(reference.getType()==typeid (ESMS::LiveCellRef<ESM::NPC, RefData>) ||
|
||||||
reference.getType()==typeid (ESMS::LiveCellRef<ESM::Creature, RefData>)))
|
reference.getType()==typeid (ESMS::LiveCellRef<ESM::Creature, RefData>)))
|
||||||
@ -285,69 +285,69 @@ namespace MWWorld
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void World::disable (Ptr reference)
|
void World::disable (Ptr reference)
|
||||||
{
|
{
|
||||||
if (!reference.getRefData().isEnabled())
|
if (!reference.getRefData().isEnabled())
|
||||||
{
|
{
|
||||||
reference.getRefData().enable();
|
reference.getRefData().enable();
|
||||||
|
|
||||||
if (MWRender::CellRender *render = searchRender (reference.getCell()))
|
if (MWRender::CellRender *render = searchRender (reference.getCell()))
|
||||||
{
|
{
|
||||||
render->disable (reference.getRefData().getHandle());
|
render->disable (reference.getRefData().getHandle());
|
||||||
|
|
||||||
if (mActiveCells.find (reference.getCell())!=mActiveCells.end() &&
|
if (mActiveCells.find (reference.getCell())!=mActiveCells.end() &&
|
||||||
(reference.getType()==typeid (ESMS::LiveCellRef<ESM::NPC, RefData>) ||
|
(reference.getType()==typeid (ESMS::LiveCellRef<ESM::NPC, RefData>) ||
|
||||||
reference.getType()==typeid (ESMS::LiveCellRef<ESM::Creature, RefData>)))
|
reference.getType()==typeid (ESMS::LiveCellRef<ESM::Creature, RefData>)))
|
||||||
{
|
{
|
||||||
mEnvironment.mMechanicsManager->removeActor (reference);
|
mEnvironment.mMechanicsManager->removeActor (reference);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void World::advanceTime (double hours)
|
void World::advanceTime (double hours)
|
||||||
{
|
{
|
||||||
hours += mGlobalVariables->getFloat ("gamehour");
|
hours += mGlobalVariables->getFloat ("gamehour");
|
||||||
|
|
||||||
setHour (hours);
|
setHour (hours);
|
||||||
|
|
||||||
int days = hours / 24;
|
int days = hours / 24;
|
||||||
|
|
||||||
if (days>0)
|
if (days>0)
|
||||||
mGlobalVariables->setInt ("dayspassed", days + mGlobalVariables->getInt ("dayspassed"));
|
mGlobalVariables->setInt ("dayspassed", days + mGlobalVariables->getInt ("dayspassed"));
|
||||||
}
|
}
|
||||||
|
|
||||||
void World::setHour (double hour)
|
void World::setHour (double hour)
|
||||||
{
|
{
|
||||||
if (hour<0)
|
if (hour<0)
|
||||||
hour = 0;
|
hour = 0;
|
||||||
|
|
||||||
int days = hour / 24;
|
int days = hour / 24;
|
||||||
|
|
||||||
hour = std::fmod (hour, 24);
|
hour = std::fmod (hour, 24);
|
||||||
|
|
||||||
mGlobalVariables->setFloat ("gamehour", hour);
|
mGlobalVariables->setFloat ("gamehour", hour);
|
||||||
|
|
||||||
mSkyManager->setHour (hour);
|
mSkyManager->setHour (hour);
|
||||||
|
|
||||||
if (days>0)
|
if (days>0)
|
||||||
setDay (days + mGlobalVariables->getInt ("day"));
|
setDay (days + mGlobalVariables->getInt ("day"));
|
||||||
}
|
}
|
||||||
|
|
||||||
void World::setDay (int day)
|
void World::setDay (int day)
|
||||||
{
|
{
|
||||||
if (day<0)
|
if (day<0)
|
||||||
day = 0;
|
day = 0;
|
||||||
|
|
||||||
int month = mGlobalVariables->getInt ("month");
|
int month = mGlobalVariables->getInt ("month");
|
||||||
|
|
||||||
while (true)
|
while (true)
|
||||||
{
|
{
|
||||||
int days = getDaysPerMonth (month);
|
int days = getDaysPerMonth (month);
|
||||||
if (day<days)
|
if (day<days)
|
||||||
break;
|
break;
|
||||||
|
|
||||||
if (month<11)
|
if (month<11)
|
||||||
{
|
{
|
||||||
++month;
|
++month;
|
||||||
@ -357,37 +357,37 @@ namespace MWWorld
|
|||||||
month = 0;
|
month = 0;
|
||||||
mGlobalVariables->setInt ("year", mGlobalVariables->getInt ("year")+1);
|
mGlobalVariables->setInt ("year", mGlobalVariables->getInt ("year")+1);
|
||||||
}
|
}
|
||||||
|
|
||||||
day -= days;
|
day -= days;
|
||||||
}
|
}
|
||||||
|
|
||||||
mGlobalVariables->setInt ("day", day);
|
mGlobalVariables->setInt ("day", day);
|
||||||
mGlobalVariables->setInt ("month", month);
|
mGlobalVariables->setInt ("month", month);
|
||||||
|
|
||||||
mSkyManager->setDate (day, month);
|
mSkyManager->setDate (day, month);
|
||||||
}
|
}
|
||||||
|
|
||||||
void World::setMonth (int month)
|
void World::setMonth (int month)
|
||||||
{
|
{
|
||||||
if (month<0)
|
if (month<0)
|
||||||
month = 0;
|
month = 0;
|
||||||
|
|
||||||
int years = month / 12;
|
int years = month / 12;
|
||||||
month = month % 12;
|
month = month % 12;
|
||||||
|
|
||||||
int days = getDaysPerMonth (month);
|
int days = getDaysPerMonth (month);
|
||||||
|
|
||||||
if (mGlobalVariables->getInt ("day")>=days)
|
if (mGlobalVariables->getInt ("day")>=days)
|
||||||
mGlobalVariables->setInt ("day", days-1);
|
mGlobalVariables->setInt ("day", days-1);
|
||||||
|
|
||||||
mGlobalVariables->setInt ("month", month);
|
mGlobalVariables->setInt ("month", month);
|
||||||
|
|
||||||
if (years>0)
|
if (years>0)
|
||||||
mGlobalVariables->setInt ("year", years+mGlobalVariables->getInt ("year"));
|
mGlobalVariables->setInt ("year", years+mGlobalVariables->getInt ("year"));
|
||||||
|
|
||||||
mSkyManager->setDate (mGlobalVariables->getInt ("day"), month);
|
mSkyManager->setDate (mGlobalVariables->getInt ("day"), month);
|
||||||
}
|
}
|
||||||
|
|
||||||
void World::toggleSky()
|
void World::toggleSky()
|
||||||
{
|
{
|
||||||
if (mSky)
|
if (mSky)
|
||||||
@ -405,36 +405,36 @@ namespace MWWorld
|
|||||||
mSkyManager->enable();
|
mSkyManager->enable();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
int World::getMasserPhase() const
|
int World::getMasserPhase() const
|
||||||
{
|
{
|
||||||
return mSkyManager->getMasserPhase();
|
return mSkyManager->getMasserPhase();
|
||||||
}
|
}
|
||||||
|
|
||||||
int World::getSecundaPhase() const
|
int World::getSecundaPhase() const
|
||||||
{
|
{
|
||||||
return mSkyManager->getSecundaPhase();
|
return mSkyManager->getSecundaPhase();
|
||||||
}
|
}
|
||||||
|
|
||||||
void World::setMoonColour (bool red)
|
void World::setMoonColour (bool red)
|
||||||
{
|
{
|
||||||
mSkyManager->setMoonColour (red);
|
mSkyManager->setMoonColour (red);
|
||||||
}
|
}
|
||||||
|
|
||||||
float World::getTimeScaleFactor() const
|
float World::getTimeScaleFactor() const
|
||||||
{
|
{
|
||||||
return mGlobalVariables->getInt ("timescale");
|
return mGlobalVariables->getInt ("timescale");
|
||||||
}
|
}
|
||||||
|
|
||||||
void World::changeCell (const std::string& cellName, const ESM::Position& position)
|
void World::changeCell (const std::string& cellName, const ESM::Position& position)
|
||||||
{
|
{
|
||||||
// Load cell.
|
// Load cell.
|
||||||
mInteriors[cellName].loadInt (cellName, mStore, mEsm);
|
mInteriors[cellName].loadInt (cellName, mStore, mEsm);
|
||||||
Ptr::CellStore *cell = &mInteriors[cellName];
|
Ptr::CellStore *cell = &mInteriors[cellName];
|
||||||
|
|
||||||
// remove active
|
// remove active
|
||||||
CellRenderCollection::iterator active = mActiveCells.begin();
|
CellRenderCollection::iterator active = mActiveCells.begin();
|
||||||
|
|
||||||
if (active!=mActiveCells.end())
|
if (active!=mActiveCells.end())
|
||||||
{
|
{
|
||||||
mEnvironment.mMechanicsManager->dropActors (active->first);
|
mEnvironment.mMechanicsManager->dropActors (active->first);
|
||||||
@ -444,7 +444,7 @@ namespace MWWorld
|
|||||||
}
|
}
|
||||||
|
|
||||||
// register local scripts
|
// register local scripts
|
||||||
mLocalScripts.clear(); // FIXME won't work with exteriors
|
mLocalScripts.clear(); // FIXME won't work with exteriors
|
||||||
insertInteriorScripts (*cell);
|
insertInteriorScripts (*cell);
|
||||||
|
|
||||||
// adjust player
|
// adjust player
|
||||||
@ -458,11 +458,11 @@ namespace MWWorld
|
|||||||
new MWRender::InteriorCellRender (*cell, mScene)));
|
new MWRender::InteriorCellRender (*cell, mScene)));
|
||||||
|
|
||||||
if (result.second)
|
if (result.second)
|
||||||
{
|
{
|
||||||
// Load the cell and insert it into the renderer
|
// Load the cell and insert it into the renderer
|
||||||
result.first->second->show();
|
result.first->second->show();
|
||||||
}
|
}
|
||||||
|
|
||||||
// Actors
|
// Actors
|
||||||
mEnvironment.mMechanicsManager->addActor (mPlayerPos->getPlayer());
|
mEnvironment.mMechanicsManager->addActor (mPlayerPos->getPlayer());
|
||||||
mEnvironment.mMechanicsManager->watchActor (mPlayerPos->getPlayer());
|
mEnvironment.mMechanicsManager->watchActor (mPlayerPos->getPlayer());
|
||||||
@ -496,12 +496,12 @@ namespace MWWorld
|
|||||||
// TODO set weather
|
// TODO set weather
|
||||||
toggleSky();
|
toggleSky();
|
||||||
}
|
}
|
||||||
|
|
||||||
mCellChanged = true;
|
mCellChanged = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void World::markCellAsUnchanged()
|
void World::markCellAsUnchanged()
|
||||||
{
|
{
|
||||||
mCellChanged = false;
|
mCellChanged = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -50,5 +50,16 @@ struct Tool
|
|||||||
icon = esm.getHNOString("ITEX");
|
icon = esm.getHNOString("ITEX");
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct Probe : Tool
|
||||||
|
{
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
struct Repair : Tool
|
||||||
|
{
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
@ -63,7 +63,7 @@ namespace ESMS
|
|||||||
|
|
||||||
list.push_back(lr);
|
list.push_back(lr);
|
||||||
}
|
}
|
||||||
|
|
||||||
LiveRef *find (const std::string& name)
|
LiveRef *find (const std::string& name)
|
||||||
{
|
{
|
||||||
for (typename std::list<LiveRef>::iterator iter (list.begin()); iter!=list.end(); ++iter)
|
for (typename std::list<LiveRef>::iterator iter (list.begin()); iter!=list.end(); ++iter)
|
||||||
@ -71,9 +71,9 @@ namespace ESMS
|
|||||||
if (iter->ref.refID==name)
|
if (iter->ref.refID==name)
|
||||||
return &*iter;
|
return &*iter;
|
||||||
}
|
}
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
/// A storage struct for one single cell reference.
|
/// A storage struct for one single cell reference.
|
||||||
@ -102,8 +102,8 @@ namespace ESMS
|
|||||||
CellRefList<Tool, D> lockpicks;
|
CellRefList<Tool, D> lockpicks;
|
||||||
CellRefList<Misc, D> miscItems;
|
CellRefList<Misc, D> miscItems;
|
||||||
CellRefList<NPC, D> npcs;
|
CellRefList<NPC, D> npcs;
|
||||||
CellRefList<Tool, D> probes;
|
CellRefList<Probe, D> probes;
|
||||||
CellRefList<Tool, D> repairs;
|
CellRefList<Repair, D> repairs;
|
||||||
CellRefList<Static, D> statics;
|
CellRefList<Static, D> statics;
|
||||||
CellRefList<Weapon, D> weapons;
|
CellRefList<Weapon, D> weapons;
|
||||||
|
|
||||||
@ -119,12 +119,12 @@ namespace ESMS
|
|||||||
throw str_exception("Cell not found - " + name);
|
throw str_exception("Cell not found - " + name);
|
||||||
|
|
||||||
loadRefs(store, esm);
|
loadRefs(store, esm);
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Ditto for exterior cell. */
|
/** Ditto for exterior cell. */
|
||||||
void loadExt(int X, int Y, const ESMStore &store, ESMReader &esm)
|
void loadExt(int X, int Y, const ESMStore &store, ESMReader &esm)
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
@ -176,7 +176,7 @@ namespace ESMS
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -55,10 +55,10 @@ namespace ESMS
|
|||||||
RecListT<Misc> miscItems;
|
RecListT<Misc> miscItems;
|
||||||
RecListT<NPC> npcs;
|
RecListT<NPC> npcs;
|
||||||
RecListT<LoadNPCC> npcChange;
|
RecListT<LoadNPCC> npcChange;
|
||||||
RecListT<Tool> probes;
|
RecListT<Probe> probes;
|
||||||
RecListT<Race> races;
|
RecListT<Race> races;
|
||||||
RecListT<Region> regions;
|
RecListT<Region> regions;
|
||||||
RecListT<Tool> repairs;
|
RecListT<Repair> repairs;
|
||||||
RecListT<SoundGenerator> soundGens;
|
RecListT<SoundGenerator> soundGens;
|
||||||
RecListT<Sound> sounds;
|
RecListT<Sound> sounds;
|
||||||
RecListT<Spell> spells;
|
RecListT<Spell> spells;
|
||||||
|
Loading…
x
Reference in New Issue
Block a user