mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-04-09 21:44:54 +00:00
Avoid conflicts between gamepad movement and always run setting
This commit is contained in:
parent
40c1db32bd
commit
f271ac255d
@ -703,7 +703,7 @@ namespace MWInput
|
|||||||
mOverencumberedMessageDelay = 0.f;
|
mOverencumberedMessageDelay = 0.f;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (mAlwaysRunActive || isRunning)
|
if ((mAlwaysRunActive && !mJoystickLastUsed) || isRunning)
|
||||||
mPlayer->setRunState(!actionIsActive(A_Run));
|
mPlayer->setRunState(!actionIsActive(A_Run));
|
||||||
else
|
else
|
||||||
mPlayer->setRunState(actionIsActive(A_Run));
|
mPlayer->setRunState(actionIsActive(A_Run));
|
||||||
|
Loading…
x
Reference in New Issue
Block a user