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Use STL-style iterators instead of Java-style ones
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792feae39e
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@ -165,12 +165,10 @@ bool Config::GameSettings::readFile(QTextStream& stream, QMultiMap<QString, QStr
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bool Config::GameSettings::writeFile(QTextStream& stream)
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{
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// Iterate in reverse order to preserve insertion order
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QMapIterator<QString, QString> i(mUserSettings);
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i.toBack();
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while (i.hasPrevious())
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auto i = mUserSettings.end();
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while (i != mUserSettings.begin())
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{
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i.previous();
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i--;
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// path lines (e.g. 'data=...') need quotes and ampersands escaping to match how boost::filesystem::path uses
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// boost::io::quoted
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@ -388,12 +386,10 @@ bool Config::GameSettings::writeFileWithComments(QFile& file)
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// Iterate in reverse order to preserve insertion order
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QString settingLine;
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QMapIterator<QString, QString> it(mUserSettings);
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it.toBack();
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while (it.hasPrevious())
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auto it = mUserSettings.end();
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while (it != mUserSettings.begin())
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{
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it.previous();
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it--;
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if (it.key() == QLatin1String("data") || it.key() == QLatin1String("data-local")
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|| it.key() == QLatin1String("resources") || it.key() == QLatin1String("load-savegame"))
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@ -50,12 +50,10 @@ bool Config::LauncherSettings::writeFile(QTextStream& stream)
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QRegularExpression sectionRe("^([^/]+)/(.+)$");
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QMultiMap<QString, QString> settings = SettingsBase::getSettings();
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QMapIterator<QString, QString> i(settings);
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i.toBack();
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while (i.hasPrevious())
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auto i = settings.end();
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while (i != settings.begin())
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{
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i.previous();
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i--;
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QString prefix;
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QString key;
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