diff --git a/apps/openmw/mwgui/savegamedialog.cpp b/apps/openmw/mwgui/savegamedialog.cpp index f93d1cc0a7..cbc95e808d 100644 --- a/apps/openmw/mwgui/savegamedialog.cpp +++ b/apps/openmw/mwgui/savegamedialog.cpp @@ -253,6 +253,21 @@ namespace MWGui return; } } + else + { + MWBase::StateManager::State state = MWBase::Environment::get().getStateManager()->getState(); + + // If game is running, ask for confirmation first + if (state == MWBase::StateManager::State_Running && !reallySure) + { + ConfirmationDialog* dialog = MWBase::Environment::get().getWindowManager()->getConfirmationDialog(); + dialog->askForConfirmation("#{sMessage1}"); + dialog->eventOkClicked.clear(); + dialog->eventOkClicked += MyGUI::newDelegate(this, &SaveGameDialog::onConfirmationGiven); + dialog->eventCancelClicked.clear(); + return; + } + } setVisible(false); MWBase::Environment::get().getWindowManager()->removeGuiMode (MWGui::GM_MainMenu); diff --git a/files/mygui/openmw_button.skin.xml b/files/mygui/openmw_button.skin.xml index 09a4c0e39e..5aee8de7ab 100644 --- a/files/mygui/openmw_button.skin.xml +++ b/files/mygui/openmw_button.skin.xml @@ -111,7 +111,7 @@ - + diff --git a/files/mygui/openmw_confirmation_dialog.layout b/files/mygui/openmw_confirmation_dialog.layout index fbf779cd1d..2d533135ae 100644 --- a/files/mygui/openmw_confirmation_dialog.layout +++ b/files/mygui/openmw_confirmation_dialog.layout @@ -1,7 +1,7 @@ - + diff --git a/files/mygui/openmw_savegame_dialog.layout b/files/mygui/openmw_savegame_dialog.layout index ca11b65f86..f182184309 100644 --- a/files/mygui/openmw_savegame_dialog.layout +++ b/files/mygui/openmw_savegame_dialog.layout @@ -1,7 +1,7 @@ - + diff --git a/files/mygui/openmw_windows.skin.xml b/files/mygui/openmw_windows.skin.xml index 423de14aae..00e6f91487 100644 --- a/files/mygui/openmw_windows.skin.xml +++ b/files/mygui/openmw_windows.skin.xml @@ -1,7 +1,7 @@ - + @@ -9,6 +9,14 @@ + + + + + + + + @@ -883,4 +891,35 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +