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fixed an include guard
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@ -1,5 +1,5 @@
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#ifndef GAME_MWMECHANICS_PTR_H
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#define GAME_MWMECHANICS_PTR_H
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#ifndef GAME_MWMECHANICS_MECHANICSMANAGER_H
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#define GAME_MWMECHANICS_MECHANICSMANAGER_H
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namespace ESMS
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{
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