From ec88aee5812294cf53633cef16472c44ce9a0ac7 Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Tue, 25 Jan 2011 18:12:13 +0100 Subject: [PATCH] added a missing function --- apps/openmw/mwrender/mwscene.cpp | 5 +++++ apps/openmw/mwrender/mwscene.hpp | 6 +++++- 2 files changed, 10 insertions(+), 1 deletion(-) diff --git a/apps/openmw/mwrender/mwscene.cpp b/apps/openmw/mwrender/mwscene.cpp index b8022b6c29..92d0fbac5e 100644 --- a/apps/openmw/mwrender/mwscene.cpp +++ b/apps/openmw/mwrender/mwscene.cpp @@ -139,3 +139,8 @@ void MWScene::scaleObject (const std::string& handle, float scale) { } + +void MWScene::setCollsionMode (bool enabled) +{ + +} diff --git a/apps/openmw/mwrender/mwscene.hpp b/apps/openmw/mwrender/mwscene.hpp index 77d3a46419..e408738af7 100644 --- a/apps/openmw/mwrender/mwscene.hpp +++ b/apps/openmw/mwrender/mwscene.hpp @@ -83,8 +83,12 @@ namespace MWRender /// Change object's orientation. void rotateObject (const std::string& handle, const Ogre::Quaternion& rotation); - // Change object's scale. + /// Change object's scale. void scaleObject (const std::string& handle, float scale); + + /// Set collision mode for player. If disabled player object should ignore + /// collisions and gravity. + void setCollsionMode (bool enabled); }; }