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using WindowsPath implies utf-8 for boost fs::path
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@ -27,6 +27,7 @@ namespace Files
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WindowsPath::WindowsPath(const std::string& application_name)
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: mName(application_name)
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{
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boost::filesystem::path::imbue(boost::locale::generator.generate(""));
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}
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boost::filesystem::path WindowsPath::getUserConfigPath() const
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@ -41,7 +42,7 @@ boost::filesystem::path WindowsPath::getUserConfigPath() const
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userPath = boost::filesystem::path(bconv::utf_to_utf<char>(path));
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}
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return userPath / "MyGames" / mName;
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return userPath / "My Games" / mName;
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}
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boost::filesystem::path WindowsPath::getUserDataPath() const
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