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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-03-20 01:21:15 +00:00

Merge branch 'docs' into 'master'

Update Active grid paging documentation

See merge request OpenMW/openmw!2172
This commit is contained in:
psi29a 2022-07-22 09:53:27 +00:00
commit ea9f2761c3

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@ -147,9 +147,11 @@ Controls whether the objects in the active cells use the mentioned paging algori
Active grid paging significantly improves the framerate when your setup is CPU-limited.
.. note::
Given that only 8 light sources may affect an object at a time at the moment,
lighting issues arising due to merged objects being considered a single object
may disrupt your gameplay experience.
There is a limit of light sources which may affect a rendering shape at the moment.
If this limit is too small, lighting issues arising due to merged objects
being considered a single object, and they may disrupt your gameplay experience.
Consider increasing the 'max lights' setting value in the 'Shaders' section to avoid this issue.
With the Legacy lighting mode this limit can not be increased (only 8 sources can be used).
object paging merge factor
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