mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-02-25 03:40:40 +00:00
Remove no longer needed applyEffect(osgFX::Effect&) in SetFilterSettingsVisitor
No longer needed because terrain texture filtering is now updated manually in TerrainGrid::updateTextureFiltering.
This commit is contained in:
parent
50acdf3e47
commit
e8caafa190
@ -6,7 +6,6 @@
|
|||||||
#include <osg/UserDataContainer>
|
#include <osg/UserDataContainer>
|
||||||
|
|
||||||
#include <osgParticle/ParticleSystem>
|
#include <osgParticle/ParticleSystem>
|
||||||
#include <osgFX/Effect>
|
|
||||||
|
|
||||||
#include <osgUtil/IncrementalCompileOperation>
|
#include <osgUtil/IncrementalCompileOperation>
|
||||||
|
|
||||||
@ -139,9 +138,6 @@ namespace Resource
|
|||||||
|
|
||||||
virtual void apply(osg::Node& node)
|
virtual void apply(osg::Node& node)
|
||||||
{
|
{
|
||||||
if (osgFX::Effect* effect = dynamic_cast<osgFX::Effect*>(&node))
|
|
||||||
applyEffect(*effect);
|
|
||||||
|
|
||||||
osg::StateSet* stateset = node.getStateSet();
|
osg::StateSet* stateset = node.getStateSet();
|
||||||
if (stateset)
|
if (stateset)
|
||||||
applyStateSet(stateset);
|
applyStateSet(stateset);
|
||||||
@ -149,19 +145,6 @@ namespace Resource
|
|||||||
traverse(node);
|
traverse(node);
|
||||||
}
|
}
|
||||||
|
|
||||||
void applyEffect(osgFX::Effect& effect)
|
|
||||||
{
|
|
||||||
for (int i =0; i<effect.getNumTechniques(); ++i)
|
|
||||||
{
|
|
||||||
osgFX::Technique* tech = effect.getTechnique(i);
|
|
||||||
for (int pass=0; pass<tech->getNumPasses(); ++pass)
|
|
||||||
{
|
|
||||||
if (tech->getPassStateSet(pass))
|
|
||||||
applyStateSet(tech->getPassStateSet(pass));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
virtual void apply(osg::Geode& geode)
|
virtual void apply(osg::Geode& geode)
|
||||||
{
|
{
|
||||||
osg::StateSet* stateset = geode.getStateSet();
|
osg::StateSet* stateset = geode.getStateSet();
|
||||||
|
Loading…
x
Reference in New Issue
Block a user