mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-01-07 12:54:00 +00:00
Partially fix inventory doll when non-compute-shader ripples are used with FFP
This commit is contained in:
parent
f817ff01b4
commit
e7a31373c9
@ -206,7 +206,7 @@ namespace MWRender
|
||||
};
|
||||
|
||||
// PASS: Blot in all ripple spawners
|
||||
mProgramBlobber->apply(state);
|
||||
state.applyAttribute(mProgramBlobber);
|
||||
state.apply(frameState.mStateset);
|
||||
|
||||
if (mUseCompute)
|
||||
@ -225,7 +225,7 @@ namespace MWRender
|
||||
}
|
||||
|
||||
// PASS: Wave simulation
|
||||
mProgramSimulation->apply(state);
|
||||
state.applyAttribute(mProgramSimulation);
|
||||
state.apply(frameState.mStateset);
|
||||
|
||||
if (mUseCompute)
|
||||
|
Loading…
Reference in New Issue
Block a user