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Remove a mostly unneeded wrapper function
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aecc77a73c
commit
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@ -110,27 +110,6 @@ namespace MWSound
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return std::string("Sound/")+snd->sound;
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}
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// Add a sound to the list and play it
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void SoundManager::play3d(const std::string &file,
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MWWorld::Ptr ptr,
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const std::string &id,
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float volume, float pitch,
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float min, float max,
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bool loop, bool untracked)
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{
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try
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{
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const ESM::Position &pos = ptr.getCellRef().pos;
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SoundPtr sound(mOutput->playSound3D(file, pos.pos, volume, pitch, min, max, loop));
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if(untracked) mLooseSounds[id] = sound;
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else mActiveSounds[ptr][id] = sound;
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}
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catch(std::exception &e)
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{
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std::cout <<"Sound Error: "<<e.what()<< std::endl;
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}
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}
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bool SoundManager::isPlaying(MWWorld::Ptr ptr, const std::string &id) const
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{
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@ -198,9 +177,19 @@ namespace MWSound
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void SoundManager::say(MWWorld::Ptr ptr, const std::string& filename)
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{
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// The range values are not tested
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std::string filePath = std::string("Sound\\")+filename;
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play3d(filePath, ptr, "_say_sound", 1, 1, 100, 20000, false);
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try
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{
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// The range values are not tested
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const ESM::Position &pos = ptr.getCellRef().pos;
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std::string filePath = std::string("Sound/")+filename;
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SoundPtr sound(mOutput->playSound3D(filePath, pos.pos, 1.0f, 1.0f, 100.0f, 20000.0f, false));
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mActiveSounds[ptr]["_say_sound"] = sound;
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}
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catch(std::exception &e)
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{
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std::cout <<"Sound Error: "<<e.what()<< std::endl;
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}
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}
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bool SoundManager::sayDone(MWWorld::Ptr ptr) const
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@ -220,7 +209,7 @@ namespace MWSound
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}
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catch(std::exception &e)
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{
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std::cout <<"Sound play error: "<<e.what()<< std::endl;
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std::cout <<"Sound Error: "<<e.what()<< std::endl;
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}
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}
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@ -231,12 +220,16 @@ namespace MWSound
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try
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{
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// Look up the sound in the ESM data
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const ESM::Position &pos = ptr.getCellRef().pos;
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std::string file = lookup(soundId, volume, min, max);
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play3d(file, ptr, soundId, volume, pitch, min, max, loop, untracked);
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SoundPtr sound(mOutput->playSound3D(file, pos.pos, volume, pitch, min, max, loop));
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if(untracked) mLooseSounds[soundId] = sound;
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else mActiveSounds[ptr][soundId] = sound;
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}
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catch(std::exception &e)
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{
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std::cout <<"Sound play error: "<<e.what()<< std::endl;
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std::cout <<"Sound Error: "<<e.what()<< std::endl;
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}
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}
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@ -54,10 +54,6 @@ namespace MWSound
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std::string lookup(const std::string &soundId,
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float &volume, float &min, float &max);
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void play3d(const std::string &file,
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MWWorld::Ptr ptr, const std::string &id,
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float volume, float pitch, float min, float max,
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bool loop, bool untracked=false);
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void streamMusicFull(const std::string& filename);
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bool isPlaying(MWWorld::Ptr ptr, const std::string &id) const;
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void updateRegionSound(float duration);
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