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Add #5207 to the changelog

This commit is contained in:
Evil Eye 2021-09-21 18:07:39 +02:00
parent 4abcb0d7b9
commit e4994054ec

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@ -13,6 +13,7 @@
Bug #4744: Invisible particles must still be processed
Bug #5100: Persuasion doesn't always clamp the resulting disposition
Bug #5120: Scripted object spawning updates physics system
Bug #5207: Loose summons can be present in scene
Bug #5379: Wandering NPCs falling through cantons
Bug #5453: Magic effect VFX are offset for creatures
Bug #5483: AutoCalc flag is not used to calculate spells cost