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Remove "loading cell" message
This spams the log too much, in particular when loading a savegame.
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@ -407,8 +407,6 @@ namespace MWWorld
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if (mState==State_Preloaded)
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mIds.clear();
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std::cout << "loading cell " << mCell->getDescription() << std::endl;
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loadRefs (store, esm);
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mState = State_Loaded;
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@ -219,6 +219,8 @@ namespace MWWorld
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if(result.second)
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{
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std::cout << "loading cell " << cell->getCell()->getDescription() << std::endl;
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float verts = ESM::Land::LAND_SIZE;
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float worldsize = ESM::Land::REAL_SIZE;
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