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Finsih gldebug move completely this time
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@ -102,11 +102,11 @@ void enableGLDebugExtension(unsigned int contextID)
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Log(Debug::Error) << "Unable to attach OpenGL debug callback.";
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}
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EnableGLDebugOperation::EnableGLDebugOperation() : osg::GraphicsOperation("EnableGLDebugOperation", false)
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Debug::EnableGLDebugOperation::EnableGLDebugOperation() : osg::GraphicsOperation("EnableGLDebugOperation", false)
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{
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}
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void EnableGLDebugOperation::operator()(osg::GraphicsContext* graphicsContext)
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void Debug::EnableGLDebugOperation::operator()(osg::GraphicsContext* graphicsContext)
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(mMutex);
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