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Ignore case when comparing textures, also add new textures to lookup map.
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parent
1fe1ec63c4
commit
dfcbee3ab1
@ -1,5 +1,7 @@
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#include "idtable.hpp"
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#include <algorithm>
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#include <cctype>
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#include <cstdint>
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#include <limits>
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#include <map>
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@ -346,8 +348,10 @@ CSMWorld::LandTextureIdTable::ImportResults CSMWorld::LandTextureIdTable::import
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for (int i = 0; i < idCollection()->getSize(); ++i)
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{
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auto& record = static_cast<const Record<LandTexture>&>(idCollection()->getRecord(i));
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std::string texture = record.get().mTexture;
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std::transform(texture.begin(), texture.end(), texture.begin(), tolower);
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if (record.isModified())
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reverseLookupMap.emplace(record.get().mTexture, idCollection()->getId(i));
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reverseLookupMap.emplace(texture, idCollection()->getId(i));
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}
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for (const std::string& id : ids)
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@ -366,7 +370,9 @@ CSMWorld::LandTextureIdTable::ImportResults CSMWorld::LandTextureIdTable::import
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// Look for a pre-existing record
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auto& record = static_cast<const Record<LandTexture>&>(idCollection()->getRecord(oldRow));
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auto searchIt = reverseLookupMap.find(record.get().mTexture);
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std::string texture = record.get().mTexture;
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std::transform(texture.begin(), texture.end(), texture.begin(), tolower);
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auto searchIt = reverseLookupMap.find(texture);
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if (searchIt != reverseLookupMap.end())
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{
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results.recordMapping.push_back(std::make_pair(id, searchIt->second));
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@ -385,6 +391,7 @@ CSMWorld::LandTextureIdTable::ImportResults CSMWorld::LandTextureIdTable::import
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cloneRecord(id, newId, UniversalId::Type_LandTexture);
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results.createdRecords.push_back(newId);
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results.recordMapping.push_back(std::make_pair(id, newId));
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reverseLookupMap.emplace(texture, newId);
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break;
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}
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