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https://gitlab.com/OpenMW/openmw.git
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Using auto keyword in most apps
Detected by clang-tidy's modernize-use-auto
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fea5c0ac1a
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@ -357,7 +357,7 @@ namespace ESSImport
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std::string idLower = Misc::StringUtils::lowerCase(out.mRefID);
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std::map<std::pair<int, std::string>, NPCC>::const_iterator npccIt = mContext->mNpcChanges.find(
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auto npccIt = mContext->mNpcChanges.find(
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std::make_pair(refIndex, out.mRefID));
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if (npccIt != mContext->mNpcChanges.end())
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{
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@ -383,7 +383,7 @@ namespace ESSImport
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continue;
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}
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std::map<std::pair<int, std::string>, CNTC>::const_iterator cntcIt = mContext->mContainerChanges.find(
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auto cntcIt = mContext->mContainerChanges.find(
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std::make_pair(refIndex, out.mRefID));
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if (cntcIt != mContext->mContainerChanges.end())
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{
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@ -398,7 +398,7 @@ namespace ESSImport
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continue;
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}
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std::map<std::pair<int, std::string>, CREC>::const_iterator crecIt = mContext->mCreatureChanges.find(
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auto crecIt = mContext->mCreatureChanges.find(
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std::make_pair(refIndex, out.mRefID));
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if (crecIt != mContext->mCreatureChanges.end())
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{
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@ -374,7 +374,7 @@ public:
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void write(ESM::ESMWriter &esm) override
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{
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esm.startRecord(ESM::REC_DCOU);
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for (std::map<std::string, int>::const_iterator it = mKillCounter.begin(); it != mKillCounter.end(); ++it)
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for (auto it = mKillCounter.begin(); it != mKillCounter.end(); ++it)
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{
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esm.writeHNString("ID__", it->first);
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esm.writeHNT ("COUN", it->second);
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@ -397,7 +397,7 @@ public:
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faction.load(esm, isDeleted);
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std::string id = Misc::StringUtils::lowerCase(faction.mId);
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for (std::map<std::string, int>::const_iterator it = faction.mReactions.begin(); it != faction.mReactions.end(); ++it)
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for (auto it = faction.mReactions.begin(); it != faction.mReactions.end(); ++it)
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{
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std::string faction2 = Misc::StringUtils::lowerCase(it->first);
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mContext->mDialogueState.mChangedFactionReaction[id].insert(std::make_pair(faction2, it->second));
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@ -431,7 +431,7 @@ public:
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void write(ESM::ESMWriter &esm) override
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{
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ESM::StolenItems items;
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for (std::map<std::string, std::set<Owner> >::const_iterator it = mStolenItems.begin(); it != mStolenItems.end(); ++it)
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for (auto it = mStolenItems.begin(); it != mStolenItems.end(); ++it)
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{
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std::map<std::pair<std::string, bool>, int> owners;
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for (const auto & ownerIt : it->second)
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@ -487,7 +487,7 @@ public:
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}
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void write(ESM::ESMWriter &esm) override
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{
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for (std::map<std::string, DIAL>::const_iterator it = mDials.begin(); it != mDials.end(); ++it)
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for (auto it = mDials.begin(); it != mDials.end(); ++it)
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{
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esm.startRecord(ESM::REC_QUES);
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ESM::QuestState state;
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@ -385,7 +385,7 @@ namespace ESSImport
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// Writing order should be Dynamic Store -> Cells -> Player,
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// so that references to dynamic records can be recognized when loading
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for (std::map<unsigned int, std::shared_ptr<Converter> >::const_iterator it = converters.begin();
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for (auto it = converters.begin();
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it != converters.end(); ++it)
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{
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if (it->second->getStage() != 0)
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@ -398,7 +398,7 @@ namespace ESSImport
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context.mPlayerBase.save(writer);
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writer.endRecord(ESM::REC_NPC_);
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for (std::map<unsigned int, std::shared_ptr<Converter> >::const_iterator it = converters.begin();
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for (auto it = converters.begin();
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it != converters.end(); ++it)
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{
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if (it->second->getStage() != 1)
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@ -423,7 +423,7 @@ namespace ESSImport
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writer.endRecord(ESM::REC_ACTC);
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// Stage 2 requires cell references to be written / actors IDs assigned
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for (std::map<unsigned int, std::shared_ptr<Converter> >::const_iterator it = converters.begin();
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for (auto it = converters.begin();
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it != converters.end(); ++it)
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{
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if (it->second->getStage() != 2)
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@ -52,8 +52,8 @@ Launcher::MainDialog::MainDialog(QWidget *parent)
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iconWidget->setCurrentRow(0);
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iconWidget->setFlow(QListView::LeftToRight);
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QPushButton *helpButton = new QPushButton(tr("Help"));
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QPushButton *playButton = new QPushButton(tr("Play"));
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auto *helpButton = new QPushButton(tr("Help"));
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auto *playButton = new QPushButton(tr("Play"));
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buttonBox->button(QDialogButtonBox::Close)->setText(tr("Close"));
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buttonBox->addButton(helpButton, QDialogButtonBox::HelpRole);
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buttonBox->addButton(playButton, QDialogButtonBox::AcceptRole);
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@ -79,31 +79,31 @@ void Launcher::MainDialog::createIcons()
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if (!QIcon::hasThemeIcon("document-new"))
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QIcon::setThemeName("tango");
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QListWidgetItem *playButton = new QListWidgetItem(iconWidget);
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auto *playButton = new QListWidgetItem(iconWidget);
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playButton->setIcon(QIcon(":/images/openmw.png"));
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playButton->setText(tr("Play"));
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playButton->setTextAlignment(Qt::AlignCenter);
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playButton->setFlags(Qt::ItemIsSelectable | Qt::ItemIsEnabled);
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QListWidgetItem *dataFilesButton = new QListWidgetItem(iconWidget);
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auto *dataFilesButton = new QListWidgetItem(iconWidget);
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dataFilesButton->setIcon(QIcon(":/images/openmw-plugin.png"));
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dataFilesButton->setText(tr("Data Files"));
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dataFilesButton->setTextAlignment(Qt::AlignHCenter | Qt::AlignBottom);
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dataFilesButton->setFlags(Qt::ItemIsSelectable | Qt::ItemIsEnabled);
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QListWidgetItem *graphicsButton = new QListWidgetItem(iconWidget);
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auto *graphicsButton = new QListWidgetItem(iconWidget);
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graphicsButton->setIcon(QIcon(":/images/preferences-video.png"));
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graphicsButton->setText(tr("Graphics"));
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graphicsButton->setTextAlignment(Qt::AlignHCenter | Qt::AlignBottom | Qt::AlignAbsolute);
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graphicsButton->setFlags(Qt::ItemIsSelectable | Qt::ItemIsEnabled);
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QListWidgetItem *settingsButton = new QListWidgetItem(iconWidget);
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auto *settingsButton = new QListWidgetItem(iconWidget);
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settingsButton->setIcon(QIcon(":/images/preferences.png"));
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settingsButton->setText(tr("Settings"));
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settingsButton->setTextAlignment(Qt::AlignHCenter | Qt::AlignBottom);
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settingsButton->setFlags(Qt::ItemIsSelectable | Qt::ItemIsEnabled);
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QListWidgetItem *advancedButton = new QListWidgetItem(iconWidget);
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auto *advancedButton = new QListWidgetItem(iconWidget);
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advancedButton->setIcon(QIcon(":/images/preferences-advanced.png"));
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advancedButton->setText(tr("Advanced"));
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advancedButton->setTextAlignment(Qt::AlignHCenter | Qt::AlignBottom);
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@ -29,7 +29,7 @@ void ProfilesComboBox::setEditEnabled(bool editable)
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setEditable(true);
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setValidator(mValidator);
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ComboBoxLineEdit *edit = new ComboBoxLineEdit(this);
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auto *edit = new ComboBoxLineEdit(this);
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setLineEdit(edit);
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setCompleter(nullptr);
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@ -16,7 +16,7 @@ Launcher::TextInputDialog::TextInputDialog(const QString& title, const QString &
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mButtonBox->addButton(QDialogButtonBox::Cancel);
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mButtonBox->button(QDialogButtonBox::Ok)->setEnabled (false);
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QLabel *label = new QLabel(this);
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auto *label = new QLabel(this);
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label->setText(text);
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// Line edit
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@ -25,7 +25,7 @@ Launcher::TextInputDialog::TextInputDialog(const QString& title, const QString &
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mLineEdit->setValidator(validator);
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mLineEdit->setCompleter(nullptr);
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QVBoxLayout *dialogLayout = new QVBoxLayout(this);
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auto *dialogLayout = new QVBoxLayout(this);
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dialogLayout->addWidget(label);
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dialogLayout->addWidget(mLineEdit);
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dialogLayout->addWidget(mButtonBox);
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@ -778,7 +778,7 @@ void MwIniImporter::mergeFallback(multistrmap &cfg, const multistrmap &ini) cons
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}
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void MwIniImporter::insertMultistrmap(multistrmap &cfg, const std::string& key, const std::string& value) {
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const multistrmap::const_iterator it = cfg.find(key);
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const auto it = cfg.find(key);
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if(it == cfg.end()) {
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cfg.insert(std::make_pair (key, std::vector<std::string>() ));
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}
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@ -791,7 +791,7 @@ void MwIniImporter::importArchives(multistrmap &cfg, const multistrmap &ini) con
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std::string archive;
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// Search archives listed in ini file
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multistrmap::const_iterator it = ini.begin();
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auto it = ini.begin();
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for(int i=0; it != ini.end(); i++) {
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archive = baseArchive;
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archive.append(std::to_string(i));
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@ -813,7 +813,7 @@ void MwIniImporter::importArchives(multistrmap &cfg, const multistrmap &ini) con
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// does not appears in the ini file
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cfg["fallback-archive"].push_back("Morrowind.bsa");
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for(std::vector<std::string>::const_iterator iter=archives.begin(); iter!=archives.end(); ++iter) {
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for(auto iter=archives.begin(); iter!=archives.end(); ++iter) {
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cfg["fallback-archive"].push_back(*iter);
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}
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}
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@ -886,7 +886,7 @@ void MwIniImporter::importGameFiles(multistrmap &cfg, const multistrmap &ini, co
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dataPaths.push_back(iniFilename.parent_path() /= "Data Files");
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multistrmap::const_iterator it = ini.begin();
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auto it = ini.begin();
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for (int i=0; it != ini.end(); i++)
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{
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std::string gameFile = baseGameFile;
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@ -969,7 +969,7 @@ void MwIniImporter::importGameFiles(multistrmap &cfg, const multistrmap &ini, co
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void MwIniImporter::writeToFile(std::ostream &out, const multistrmap &cfg) {
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for(multistrmap::const_iterator it=cfg.begin(); it != cfg.end(); ++it) {
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for(std::vector<std::string>::const_iterator entry=it->second.begin(); entry != it->second.end(); ++entry) {
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for(auto entry=it->second.begin(); entry != it->second.end(); ++entry) {
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out << (it->first) << "=" << (*entry) << std::endl;
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}
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}
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@ -53,7 +53,7 @@ void readVFS(VFS::Archive* anArchive,std::string archivePath = "")
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myManager.buildIndex();
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std::map<std::string, VFS::File*> files=myManager.getIndex();
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for(std::map<std::string, VFS::File*>::const_iterator it=files.begin(); it!=files.end(); ++it)
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for(auto it=files.begin(); it!=files.end(); ++it)
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{
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std::string name = it->first;
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@ -134,7 +134,7 @@ int main(int argc, char **argv)
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Nif::NIFFile::setLoadUnsupportedFiles(true);
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// std::cout << "Reading Files" << std::endl;
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for(std::vector<std::string>::const_iterator it=files.begin(); it!=files.end(); ++it)
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for(auto it=files.begin(); it!=files.end(); ++it)
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{
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std::string name = *it;
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