From dd54887783d8295aa13a3004748c0a0c07048e7b Mon Sep 17 00:00:00 2001
From: scrawl <scrawl@baseoftrash.de>
Date: Fri, 10 Feb 2017 03:31:37 +0100
Subject: [PATCH] Fix node mask of CharacterPreview being reset

---
 apps/openmw/mwrender/characterpreview.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/apps/openmw/mwrender/characterpreview.cpp b/apps/openmw/mwrender/characterpreview.cpp
index b177645b12..0d848bb112 100644
--- a/apps/openmw/mwrender/characterpreview.cpp
+++ b/apps/openmw/mwrender/characterpreview.cpp
@@ -184,7 +184,7 @@ namespace MWRender
 
     void CharacterPreview::redraw()
     {
-        mCamera->setNodeMask(~0);
+        mCamera->setNodeMask(Mask_RenderToTexture);
         mDrawOnceCallback->redrawNextFrame();
     }