From dd501f4132dac60c1f95640e564040f8bd2346d5 Mon Sep 17 00:00:00 2001 From: AnyOldName3 Date: Fri, 17 Aug 2018 17:47:52 +0100 Subject: [PATCH] Make ConvexHull::clip more resilient against large values. --- components/sceneutil/mwshadowtechnique.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/components/sceneutil/mwshadowtechnique.cpp b/components/sceneutil/mwshadowtechnique.cpp index 64cef25a63..c3bf99c962 100644 --- a/components/sceneutil/mwshadowtechnique.cpp +++ b/components/sceneutil/mwshadowtechnique.cpp @@ -2067,6 +2067,14 @@ struct ConvexHull ++itr) { center += *itr; + + center.x() = osg::maximum(center.x(), -DBL_MAX); + center.y() = osg::maximum(center.y(), -DBL_MAX); + center.z() = osg::maximum(center.z(), -DBL_MAX); + + center.x() = osg::minimum(center.x(), DBL_MAX); + center.y() = osg::minimum(center.y(), DBL_MAX); + center.z() = osg::minimum(center.z(), DBL_MAX); } center /= double(intersections.size());