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Keep only one '\0' in NIF strings (bug #6473)
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@ -87,6 +87,7 @@
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Bug #6429: Wyrmhaven: Can't add AI packages to player
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Bug #6433: Items bound to Quick Keys sometimes do not appear until the Quick Key menu is opened
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Bug #6451: Weapon summoned from Cast When Used item will have the name "None"
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Bug #6473: Strings from NIF should be parsed only to first null terminator
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Feature #890: OpenMW-CS: Column filtering
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Feature #1465: "Reset" argument for AI functions
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Feature #2554: Modifying an object triggers the instances table to scroll to the corresponding record
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@ -149,6 +149,9 @@ public:
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inp->read(str.data(), length);
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if (inp->bad())
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throw std::runtime_error("Failed to read sized string of " + std::to_string(length) + " chars");
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size_t end = str.find('\0');
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if (end != std::string::npos)
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str.erase(end);
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return str;
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}
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///Read in a string of the length specified in the file
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