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https://gitlab.com/OpenMW/openmw.git
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Replaced std::pow with shift since clang doesn't like int as a first argument
(reports that call is ambiguous)
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e03e2f0817
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dc6e15f38e
@ -20,7 +20,7 @@ namespace Terrain
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// Set the total number of vertices
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size_t numVertsOneSide = mNode->getSize() * (ESM::Land::LAND_SIZE-1);
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numVertsOneSide /= std::pow(2, lodLevel);
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numVertsOneSide /= 1 << lodLevel;
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numVertsOneSide += 1;
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assert((int)numVertsOneSide == ESM::Land::LAND_SIZE);
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mVertexData->vertexCount = numVertsOneSide * numVertsOneSide;
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@ -92,7 +92,7 @@ namespace Terrain
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// Use 4 bits for each LOD delta
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if (lod > 0)
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{
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assert (lod - ourLod < std::pow(2,4));
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assert (lod - ourLod < (1 << 4));
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flags |= int(lod - ourLod) << (4*i);
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}
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}
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@ -131,7 +131,7 @@ namespace Terrain
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Ogre::HardwareVertexBufferSharedPtr colourBuffer)
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{
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// LOD level n means every 2^n-th vertex is kept
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size_t increment = std::pow(2, lodLevel);
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size_t increment = 1 << lodLevel;
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Ogre::Vector2 origin = center - Ogre::Vector2(size/2.f, size/2.f);
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assert(origin.x == (int) origin.x);
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@ -214,7 +214,7 @@ namespace Terrain
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bool anyDeltas = (lodDeltas[North] || lodDeltas[South] || lodDeltas[West] || lodDeltas[East]);
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size_t increment = std::pow(2, lodLevel);
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size_t increment = 1 << lodLevel;
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assert((int)increment < ESM::Land::LAND_SIZE);
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std::vector<short> indices;
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indices.reserve((ESM::Land::LAND_SIZE-1)*(ESM::Land::LAND_SIZE-1)*2*3 / increment);
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@ -251,7 +251,7 @@ namespace Terrain
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// South
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size_t row = 0;
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size_t outerStep = std::pow(2, lodDeltas[South] + lodLevel);
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size_t outerStep = 1 << (lodDeltas[South] + lodLevel);
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for (size_t col = 0; col < ESM::Land::LAND_SIZE-1; col += outerStep)
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{
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indices.push_back(ESM::Land::LAND_SIZE*col+row);
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@ -275,7 +275,7 @@ namespace Terrain
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// North
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row = ESM::Land::LAND_SIZE-1;
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outerStep = std::pow(2, lodDeltas[North] + lodLevel);
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outerStep = 1 << (lodDeltas[North] + lodLevel);
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for (size_t col = 0; col < ESM::Land::LAND_SIZE-1; col += outerStep)
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{
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indices.push_back(ESM::Land::LAND_SIZE*(col+outerStep)+row);
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@ -299,7 +299,7 @@ namespace Terrain
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// West
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size_t col = 0;
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outerStep = std::pow(2, lodDeltas[West] + lodLevel);
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outerStep = 1 << (lodDeltas[West] + lodLevel);
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for (size_t row = 0; row < ESM::Land::LAND_SIZE-1; row += outerStep)
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{
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indices.push_back(ESM::Land::LAND_SIZE*col+row+outerStep);
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@ -323,7 +323,7 @@ namespace Terrain
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// East
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col = ESM::Land::LAND_SIZE-1;
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outerStep = std::pow(2, lodDeltas[East] + lodLevel);
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outerStep = 1 << (lodDeltas[East] + lodLevel);
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for (size_t row = 0; row < ESM::Land::LAND_SIZE-1; row += outerStep)
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{
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indices.push_back(ESM::Land::LAND_SIZE*col+row);
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