mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-01-27 03:35:27 +00:00
addEffect should check effectId, not model.
This commit is contained in:
parent
ff7e4174f9
commit
da5c59c8af
@ -998,7 +998,7 @@ void Animation::addEffect(const std::string &model, int effectId, bool loop, con
|
|||||||
{
|
{
|
||||||
// Early out if we already have this effect
|
// Early out if we already have this effect
|
||||||
for (std::vector<EffectParams>::iterator it = mEffects.begin(); it != mEffects.end(); ++it)
|
for (std::vector<EffectParams>::iterator it = mEffects.begin(); it != mEffects.end(); ++it)
|
||||||
if (it->mModelName == model)
|
if (it->mEffectId == effectId)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
EffectParams params;
|
EffectParams params;
|
||||||
|
Loading…
x
Reference in New Issue
Block a user