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Rename NIFMeshLoader to NIFObjectLoader
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@ -1012,11 +1012,11 @@ static Ogre::String getMaterial(const Nif::ShapeData *shapedata,
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std::map<size_t,std::string> NIFMaterialLoader::MaterialMap;
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/** Manual resource loader for NIF meshes. This is the main class
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responsible for translating the internal NIF mesh structure into
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something Ogre can use.
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/** Manual resource loader for NIF objects (meshes, particle systems, etc).
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* This is the main class responsible for translating the internal NIF
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* structures into something Ogre can use.
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*/
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class NIFMeshLoader : Ogre::ManualResourceLoader
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class NIFObjectLoader : Ogre::ManualResourceLoader
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{
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std::string mName;
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std::string mGroup;
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@ -1296,7 +1296,7 @@ class NIFMeshLoader : Ogre::ManualResourceLoader
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}
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typedef std::map<std::string,NIFMeshLoader> LoaderMap;
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typedef std::map<std::string,NIFObjectLoader> LoaderMap;
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static LoaderMap sLoaders;
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@ -1399,7 +1399,7 @@ class NIFMeshLoader : Ogre::ManualResourceLoader
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}
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NIFMeshLoader(const std::string &name, const std::string &group)
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NIFObjectLoader(const std::string &name, const std::string &group)
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: mName(name), mGroup(group), mShapeIndex(~(size_t)0)
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{ }
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@ -1421,13 +1421,13 @@ class NIFMeshLoader : Ogre::ManualResourceLoader
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createSubMesh(mesh, dynamic_cast<const Nif::NiTriShape*>(record));
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}
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void createEntities(Ogre::SceneManager *sceneMgr, const Nif::Node *node, EntityList &entities, int flags=0)
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void createObjects(Ogre::SceneManager *sceneMgr, const Nif::Node *node, EntityList &entities, int flags=0)
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{
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// Do not create meshes for the collision shape (includes all children)
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// Do not create objects for the collision shape (includes all children)
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if(node->recType == Nif::RC_RootCollisionNode)
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return;
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// Marker objects: just skip the entire node
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// Marker objects: just skip the entire node branch
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/// \todo don't do this in the editor
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if (node->name.find("marker") != std::string::npos)
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return;
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@ -1483,7 +1483,7 @@ class NIFMeshLoader : Ogre::ManualResourceLoader
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Ogre::MeshPtr mesh = meshMgr.getByName(fullname);
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if(mesh.isNull())
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{
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NIFMeshLoader *loader = &sLoaders[fullname];
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NIFObjectLoader *loader = &sLoaders[fullname];
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*loader = *this;
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loader->mShapeIndex = shape->recIndex;
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@ -1543,7 +1543,7 @@ class NIFMeshLoader : Ogre::ManualResourceLoader
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for(size_t i = 0;i < children.length();i++)
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{
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if(!children[i].empty())
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createEntities(sceneMgr, children[i].getPtr(), entities, flags);
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createObjects(sceneMgr, children[i].getPtr(), entities, flags);
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}
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}
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}
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@ -1561,7 +1561,7 @@ class NIFMeshLoader : Ogre::ManualResourceLoader
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Ogre::MeshPtr mesh = meshMgr.getByName(fullname);
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if(mesh.isNull())
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{
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NIFMeshLoader *loader = &sLoaders[fullname];
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NIFObjectLoader *loader = &sLoaders[fullname];
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*loader = *this;
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mesh = meshMgr.createManual(fullname, mGroup, loader);
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@ -1572,7 +1572,7 @@ class NIFMeshLoader : Ogre::ManualResourceLoader
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}
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public:
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NIFMeshLoader() : mShapeIndex(~(size_t)0)
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NIFObjectLoader() : mShapeIndex(~(size_t)0)
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{ }
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static void load(Ogre::SceneManager *sceneMgr, EntityList &entities, const std::string &name, const std::string &group)
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@ -1601,13 +1601,13 @@ public:
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if(!hasSkel)
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hasSkel = !NIFSkeletonLoader::createSkeleton(name, group, node).isNull();
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NIFMeshLoader meshldr(name, group);
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NIFObjectLoader meshldr(name, group);
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if(hasSkel)
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meshldr.createSkelBase(sceneMgr, node, entities);
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meshldr.createEntities(sceneMgr, node, entities);
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meshldr.createObjects(sceneMgr, node, entities);
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}
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};
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NIFMeshLoader::LoaderMap NIFMeshLoader::sLoaders;
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NIFObjectLoader::LoaderMap NIFObjectLoader::sLoaders;
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EntityList Loader::createEntities(Ogre::SceneNode *parentNode, std::string name, const std::string &group)
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@ -1615,7 +1615,7 @@ EntityList Loader::createEntities(Ogre::SceneNode *parentNode, std::string name,
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EntityList entitylist;
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Misc::StringUtils::toLower(name);
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NIFMeshLoader::load(parentNode->getCreator(), entitylist, name, group);
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NIFObjectLoader::load(parentNode->getCreator(), entitylist, name, group);
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for(size_t i = 0;i < entitylist.mEntities.size();i++)
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{
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@ -1634,7 +1634,7 @@ EntityList Loader::createEntities(Ogre::Entity *parent, const std::string &bonen
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EntityList entitylist;
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Misc::StringUtils::toLower(name);
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NIFMeshLoader::load(parentNode->getCreator(), entitylist, name, group);
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NIFObjectLoader::load(parentNode->getCreator(), entitylist, name, group);
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bool isskinned = false;
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for(size_t i = 0;i < entitylist.mEntities.size();i++)
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