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Merge branch 'gmst_misses' into 'master'
Log the message "GMST ... not found" only once for each missing l10n GMST See merge request OpenMW/openmw!2897
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commit
d899848d33
@ -778,16 +778,21 @@ void OMW::Engine::prepareEngine()
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mEnvironment.setWorldScene(mWorld->getWorldScene());
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const MWWorld::Store<ESM::GameSetting>* gmst = &mWorld->getStore().get<ESM::GameSetting>();
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mL10nManager->setGmstLoader([gmst](std::string_view gmstName) {
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const ESM::GameSetting* res = gmst->search(gmstName);
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if (res && res->mValue.getType() == ESM::VT_String)
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return res->mValue.getString();
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else
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{
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Log(Debug::Error) << "GMST " << gmstName << " not found";
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return std::string("GMST:") + std::string(gmstName);
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}
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});
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mL10nManager->setGmstLoader(
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[gmst, misses = std::set<std::string, std::less<>>()](std::string_view gmstName) mutable {
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const ESM::GameSetting* res = gmst->search(gmstName);
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if (res && res->mValue.getType() == ESM::VT_String)
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return res->mValue.getString();
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else
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{
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if (misses.count(gmstName) == 0)
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{
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misses.emplace(gmstName);
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Log(Debug::Error) << "GMST " << gmstName << " not found";
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}
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return std::string("GMST:") + std::string(gmstName);
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}
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});
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mWindowManager->setStore(mWorld->getStore());
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mWindowManager->initUI();
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