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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-02-03 17:54:06 +00:00

Merge branch 'changelog_stuff' into 'master'

Update changelog and remove an unused setting from settings-default.cfg

See merge request OpenMW/openmw!1548
This commit is contained in:
Evil Eye 2022-01-09 09:13:38 +00:00
commit d767ed99cf
2 changed files with 2 additions and 3 deletions

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@ -96,6 +96,7 @@
Bug #6517: Rotations for KeyframeData in NIFs should be optional
Bug #6519: Effects tooltips for ingredients work incorrectly
Bug #6523: Disintegrate Weapon is resisted by Resist Magicka instead of Sanctuary
Bug #6544: Far from world origin objects jitter when camera is still
Feature #890: OpenMW-CS: Column filtering
Feature #1465: "Reset" argument for AI functions
Feature #2554: Modifying an object triggers the instances table to scroll to the corresponding record
@ -123,6 +124,7 @@
Feature #6288: Preserve the "blocked" record flag for referenceable objects.
Feature #6380: Commas are treated as whitespace in vanilla
Feature #6419: Topics shouldn't be greyed out if they can produce another topic reference
Feature #6534: Shader-based object texture blending
Task #6201: Remove the "Note: No relevant classes found. No output generated" warnings
Task #6264: Remove the old classes in animation.cpp

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@ -152,9 +152,6 @@ object paging min size merge factor = 0.3
# Controls how inexpensive an object needs to be to utilize 'min size merge factor'.
object paging min size cost multiplier = 25
# Assign a random color to merged batches.
object paging debug batches = false
[Fog]
# If true, use extended fog parameters for distant terrain not controlled by