diff --git a/apps/openmw/mwmechanics/weaponpriority.cpp b/apps/openmw/mwmechanics/weaponpriority.cpp index b2a9c8dedf..6ce064fe44 100644 --- a/apps/openmw/mwmechanics/weaponpriority.cpp +++ b/apps/openmw/mwmechanics/weaponpriority.cpp @@ -121,7 +121,7 @@ namespace MWMechanics rating *= getHitChance(actor, enemy, value) / 100.f; - if (weapon->mData.mType <= ESM::Weapon::MarksmanThrown) + if (weapon->mData.mType < ESM::Weapon::MarksmanBow) rating *= weapon->mData.mSpeed; return rating * rangedMult;