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Disallow Lua activation of inventory objects
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@ -33,6 +33,9 @@ local function onActivate(obj, actor)
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if world.isWorldPaused() then
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return
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end
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if obj.parentContainer then
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return
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end
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local handlers = handlersPerObject[obj.id]
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if handlers then
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for i = #handlers, 1, -1 do
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