mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-03-29 22:20:33 +00:00
CellPreloader: load the terrain first to match the order in the main thread
This commit is contained in:
parent
d3e1dbe920
commit
d62c4259bd
@ -79,6 +79,17 @@ namespace MWWorld
|
||||
/// Preload work to be called from the worker thread.
|
||||
virtual void doWork()
|
||||
{
|
||||
if (mIsExterior)
|
||||
{
|
||||
try
|
||||
{
|
||||
mPreloadedObjects.push_back(mTerrain->cacheCell(mX, mY));
|
||||
}
|
||||
catch(std::exception& e)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
for (MeshList::const_iterator it = mMeshes.begin(); it != mMeshes.end(); ++it)
|
||||
{
|
||||
try
|
||||
@ -119,17 +130,6 @@ namespace MWWorld
|
||||
// error will be shown when visiting the cell
|
||||
}
|
||||
}
|
||||
|
||||
if (mIsExterior)
|
||||
{
|
||||
try
|
||||
{
|
||||
mPreloadedObjects.push_back(mTerrain->cacheCell(mX, mY));
|
||||
}
|
||||
catch(std::exception& e)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
|
Loading…
x
Reference in New Issue
Block a user