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removing even more cout spam (thanks to scrawl for finding this one)

This commit is contained in:
Marc Zinnschlag 2012-04-24 09:19:41 +02:00
parent f4428097f9
commit d5e52e46ea

View File

@ -24,8 +24,6 @@ namespace MWWorld
float* playerPos = mPlayer.mData.getPosition().pos;
playerPos[0] = playerPos[1] = playerPos[2] = 0;
std::cout << renderer->getHandle();
mPlayer.mData.setBaseNode(renderer->getNode());
/// \todo Do not make a copy of classes defined in esm/p records.
mClass = new ESM::Class (*world.getStore().classes.find (player->cls));